Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

133,759,685

Max blood points amount spent on one character

14,616,313

Highest prestige level

28

Mystery boxes opened

757

Time played

895h 7m

Time played in last two weeks

6h 53m

Blood points per hour

149,433

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

83

Survivor full load-out matches

668

Ultra rare addon warded without a protection ward

171

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

500

Killer full load-out matches

668

Ultra rare offering burned

74

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 905 118th 106 051 849 716 904 3 644
54 907 Dalsu79 106 048 913 1 247 292 1 473
54 908 Pendaril 106 044 679 1 788 282 1 102
54 909 Thorfinn 106 042 528 328 1 067 5 206
54 910 ビビンバ 106 028 045 2 308 470 1 692
54 911 Steponaknee 106 024 975 0 679 3 481

Currently at

54 908 place

Pendaril needs another

4 234 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,110

Obsessions healed

225

Survivors healed while you are injured

235

Survivors healed while rest are injured

369

Survivors unhooked

1,156

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

131

Survivors healed that come to you first

99

Protection hits for unhooked survivors

88

Protection hits for carried survivors

49

Survivors saved using pallet

11

Survivors affected with boon totems

2,888

Survivors affected with speed boost

107

Recovered from dying state

127

Take a hit with the Endurance status effect

147

Survivors healed in the Basement

25

Heals completed after all generators have been completed

19

Safe unhooks while broken

12

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

240

Repaired generators

1,484

Repaired damaged generators

688

Successful skill checks

25,204

Exit gates opened

160

Hex totems cleansed

40

Hex totems blessed

2

Chests opened

94

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

102

Great skill checks while injured

302

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,202

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,020

Hits dodged by vaults

233

Basic attacks and projectiles dodged

3,429

Escapes after stunning killer using pallet

514

Escapes from killer gasp

92

Hooks sabotaged

31

Chases escaped after being injured in this chase

974

Chases lost by hiding in locker

9

Revealed killer aura

2,175

Unhooked yourself

22

Amount of screams

6,157

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

549

Perform a fast vault within 3 seconds of getting hit

312

Pallet stun the Killer while holding a rare, common, or uncommon item

354

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

362

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

17

Escapes with somebody else item

4

Escapes being injured with for over half a match

61

Escapes while being downed at most once

230

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

304

Escapes healthy or injured through hatch

20

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,018

Obsessions sacrificed

468

Kills (Memento mories)

292

Kills (Memento mories) or sacrifices after last generator

438

All survivors sacrificed or killed (Memento Mori) before the last generator

192

Hooks

Hooks

Different survivors hooked in basement

237

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

1,189

Survivors hooked in endgame

211

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,662

Generators damaged with Undetectable effect

346

Survivors grabbed while repairing a generator

90

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

406

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

290

Oblivious effect applied

1,255

Survivors with Exposed effect downed

196

Survivors downed while carrying another survivor

86

Make unique survivors scream

3,414

Survivors hit with haste effect

749

Injure or down survivors who are Hindered

406

Survivors that holding Special Item hit

590

Survivors downed next to a raised pallet

3,032

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

324

Hatches closed

160

Survivors hit after they drop a pallet during chase

1,843

Survivors hit while carrying another survivor

253

Survivors detected using killer instinct

3,304

Killer vaults in chase

960

Survivors grabbed while performing a vault

29

Meters fallen

2,368

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

385

Blink attacks (The Nurse)

246

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

123

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

104

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

535

Trials where all survivors suffered from madness 3 (The Doctor)

71

Hatchets thrown (The Huntress)

93

Survivors put to sleep (The Nightmare)

316

Reverse bear-traps put on survivors (The Pig)

199

Survivors sent to Cage of Atonement (The Executioner)

63

Survivors hit with Lethal Rush (The Blight)

478

Max Lacerations dealt (The Trickster)

235

Survivors with Broken effect downed

273

Condemned survivors (The Onryō)

404

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

193

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

166

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

38

Damage Survivor pursued by a Guard (The First)

38

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

139

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

213

Intoxicated survivors downed (The Clown)

53

Survivors downed after phase walk (The Spirit)

52

Deep wounded survivors downed (The Legion)

98

Survivors downed while having max Sickness (The Plague)

84

Marked survivors downed (The Ghostface)

90

Survivors downed with Demon Fury (The Oni)

101

Survivors downed while speared (The Deathslinger)

99

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

211

Survivors downed with Dire Crows (The Artist)

36

Survivors downed during Nightfall (The Dredge)

91

Down survivor you recently teleported to (The Singularity)

91

Down survivor using UVX (The Unknown)

69

Whip downs (The Krause)

13

Killer abilities chart

Killer abilities chart

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