Overall statistics
Account overall
Total blood points earned
40,063,569
Max blood points amount spent on one character
2,340,000
Highest prestige level
8
Mystery boxes opened
79
Time played
220h 46m
Time played in last two weeks
5h 12m
Blood points per hour
181,475
Estimated playtime per role
72% Survivor
Killer 28%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
38
Survivor full load-out matches
240
Ultra rare addon warded without a protection ward
24
Ash II
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
59
Killer full load-out matches
54
Ultra rare offering burned
2
Ash IV
2 / 42
KillerLeaderboards
Currently at
93 221 place
Big Fella needs another
1 069 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
739
Obsessions healed
190
Survivors healed while you are injured
148
Survivors healed while rest are injured
272
Survivors unhooked
712
Survivors saved (from dying state/hook) in endgame
16
Knocked (In dying state) survivors healed
68
Survivors healed that come to you first
67
Protection hits for unhooked survivors
77
Protection hits for carried survivors
30
Survivors saved using pallet
4
Survivors affected with boon totems
3,188
Survivors affected with speed boost
40
Recovered from dying state
57
Take a hit with the Endurance status effect
28
Survivors healed in the Basement
2
Heals completed after all generators have been completed
20
Safe unhooks while broken
0
Protection hits during End Game
14
Objective actions
Items depleted
197
Repaired generators
990
Repaired damaged generators
718
Successful skill checks
13,303
Exit gates opened
76
Hex totems cleansed
58
Hex totems blessed
0
Chests opened
93
Chests opened in basement
6
Escapes when playing without any perk and repaired generator(s)
18
Matches with 300+ seconds of repairing generators
302
Matches in that picked up and used special item
50
Great skill checks while injured
364
Swap held Survivor items for new ones from chests (counts once per chest)
7
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
822
Finished repairs of generators while injured
37
Chests opened with a key
0
Boldness actions
Vaults in chase
730
Hits dodged by vaults
68
Basic attacks and projectiles dodged
1,057
Escapes after stunning killer using pallet
100
Escapes from killer gasp
17
Hooks sabotaged
35
Chases escaped after being injured in this chase
491
Chases lost by hiding in locker
0
Revealed killer aura
1,727
Unhooked yourself
3
Amount of screams
2,030
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,560
Blind killer using flashlight
45
Perform a fast vault within 3 seconds of getting hit
96
Pallet stun the Killer while holding a rare, common, or uncommon item
46
Trials where you've revealed or seen the Killer's aura 11+ times
1,656
Escapes
Total escapes
169
Escapes crawling (In dying state) through exit gates
12
Escapes through hatch
11
Escapes through hatch crawling (In dying state)
1
Escapes with new item
28
Escapes with somebody else item
5
Escapes being injured with for over half a match
20
Escapes while being downed at most once
105
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
146
Escapes healthy or injured through hatch
10
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
4
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
304
Obsessions sacrificed
72
Kills (Memento mories)
7
Kills (Memento mories) or sacrifices after last generator
61
All survivors sacrificed or killed (Memento Mori) before the last generator
37
Hooks
Different survivors hooked in basement
66
Basement trees (3 or 4 survivors hooked in basement in this same time)
16
Survivors hooked while all remaining were injured
29
Survivors hooked before single generator was repaired
149
Survivors hooked in endgame
29
Territory protection
Generators damaged with at least one survivor hooked
118
Generators damaged with Undetectable effect
25
Survivors grabbed while repairing a generator
8
Survivors grabbed while cleansing a totem
1
Generators protection
71% Protected
Unprotected 29%
Hit survivors with a basic attack while you are Undetectable
71
Survivors injured while in the basement
10
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
2
Survivors with Exposed effect downed
22
Survivors downed while carrying another survivor
7
Make unique survivors scream
176
Survivors hit with haste effect
78
Injure or down survivors who are Hindered
9
Survivors that holding Special Item hit
24
Survivors downed next to a raised pallet
378
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
29
Hatches closed
32
Survivors hit after they drop a pallet during chase
229
Survivors hit while carrying another survivor
17
Survivors detected using killer instinct
240
Killer vaults in chase
44
Survivors grabbed while performing a vault
6
Meters fallen
10
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
26
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
432
Trials where all survivors suffered from madness 3 (The Doctor)
42
Hatchets thrown (The Huntress)
42
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
4
Survivors hit with Lethal Rush (The Blight)
15
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
35
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
3
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
44
Survivors downed while speared (The Deathslinger)
4
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
115
Down survivor you recently teleported to (The Singularity)
7
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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