Total blood points earned

118,368,381

Max blood points amount spent on one character

44,281,330

Time played

2675h 3m

Time played in last two weeks

0m

Blood points per hour

44,249

Estimated playtime per role

66% Survivor

Killer 34%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

623

Survivor full load-out matches

4,049

Ultra rare addon warded without a protection ward

1,467

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

716

Killer full load-out matches

959

Ultra rare offering burned

203

Killer rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 472 blurr 118 402 133 973 602 2 803
65 473 LeonCheesecake 118 392 548 4 084 181 922
65 474 nyam<3 118 371 803 1 169 478 2 032
65 475 Enryu 118 368 381 2 991 2 557 7 346
65 476 SloppyJalopy 118 364 231 1 566 667 2 686
65 477 Robin <3 118 362 451 1 777 279 1 133
65 478 Qw656q 118 361 660 2 663 291 1 429

Currently at

65 475 place

Enryu needs another

3 422 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,333

Obsessions healed

1,027

Survivors healed while you are injured

1,209

Survivors healed while rest are injured

1,636

Survivors unhooked

7,024

Survivors saved (from dying state/hook) in endgame

473

Knocked (In dying state) survivors healed

1,153

Survivors healed that come to you first

446

Protection hits for unhooked survivors

1,037

Protection hits for carried survivors

846

Survivors saved using pallet

169

Survivors affected with boon totems

18,513

Survivors affected with speed boost

66

Recovered from dying state

236

Take a hit with the Endurance status effect

498

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

420

Items depleted

1,725

Repaired generators

7,346

Repaired damaged generators

12,834

Successful skill checks

123,925

Exit gates opened

804

Hex totems cleansed

285

Hex totems blessed

2

Chests opened

110

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

216

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

15,197

Hits dodged by vaults

937

Basic attacks and projectiles dodged

20,552

Escapes after stunning killer using pallet

5,509

Escapes from killer gasp

262

Hooks sabotaged

288

Chases escaped after being injured in this chase

7,365

Chases lost by hiding in locker

210

Revealed killer aura

1,378

Unhooked yourself

119

Amount of screams

7,092

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,557

Escapes crawling (In dying state) through exit gates

569

Escapes through hatch

93

Escapes through hatch crawling (In dying state)

28

Escapes with new item

137

Escapes with somebody else item

90

Escapes being injured with for over half a match

506

Escapes while being downed at most once

1,612

Escapes after unhooked yourself

32

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,895

Escapes healthy or injured through hatch

65

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

41

Mount Ormond Resort (Chalet/Main Building)

28

Dead Dawg Saloon (Upstairs Saloon)

34

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

31

Eyrie of Crows (Inside Eyrie)

21

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

21

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,991

Obsessions sacrificed

743

Kills (Memento mories)

194

Kills (Memento mories) or sacrifices after last generator

700

All survivors sacrificed or killed (Memento Mori) before the last generator

372

Hooks

Hooks

Different survivors hooked in basement

247

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

281

Survivors hooked before single generator was repaired

2,007

Survivors hooked in endgame

325

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

347

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

9

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

61

Survivors with Exposed effect downed

237

Survivors downed while carrying another survivor

136

Make unique survivors scream

3,010

Survivors hit with haste effect

2,051

Injure or down survivors who are Hindered

152

Survivors that holding Special Item hit

36

Survivors downed next to a raised pallet

4,377

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

163

Survivors hit after they drop a pallet during chase

2,201

Survivors hit while carrying another survivor

444

Survivors detected using killer instinct

160

Killer vaults in chase

1,081

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

149

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

199

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,688

Survivors put to sleep (The Nightmare)

15

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

18,619

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

128

Survivors downed by 24m+ hatchet throw (The Huntress)

44

Survivors downed with chainsaw (The Cannibal)

393

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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