Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

111,802,775

Max blood points amount spent on one character

10,810,000

Highest prestige level

96

Mystery boxes opened

486

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

98

Survivor full load-out matches

913

Ultra rare addon warded without a protection ward

53

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

67

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 907 鹿 56 136 632 1 165 316 1 399
81 908 Galion12300 56 135 375 92 182 1 184
81 909 Souling 56 131 611 1 580 137 448
81 910 Gordon Ramsay 56 130 908 591 256 609
81 911 lecacadu 56 129 547 465 354 1 411
81 912 Tomáš Žebrák CZ 56 127 303 192 405 1 515
81 913 MsGreen 56 125 728 599 363 1 731

Currently at

81 910 place

Gordon Ramsay needs another

703 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,081

Obsessions healed

512

Survivors healed while you are injured

523

Survivors healed while rest are injured

727

Survivors unhooked

2,639

Survivors saved (from dying state/hook) in endgame

81

Knocked (In dying state) survivors healed

784

Survivors healed that come to you first

180

Protection hits for unhooked survivors

209

Protection hits for carried survivors

226

Survivors saved using pallet

22

Survivors affected with boon totems

2,171

Survivors affected with speed boost

2

Recovered from dying state

801

Take a hit with the Endurance status effect

214

Survivors healed in the Basement

54

Heals completed after all generators have been completed

72

Safe unhooks while broken

3

Protection hits during End Game

69

Objective actions

Objective actions

Items depleted

348

Repaired generators

1,276

Repaired damaged generators

517

Successful skill checks

24,203

Exit gates opened

170

Hex totems cleansed

55

Hex totems blessed

0

Chests opened

96

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

92

Great skill checks while injured

671

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,212

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,414

Hits dodged by vaults

379

Basic attacks and projectiles dodged

6,454

Escapes after stunning killer using pallet

743

Escapes from killer gasp

194

Hooks sabotaged

129

Chases escaped after being injured in this chase

1,516

Chases lost by hiding in locker

285

Revealed killer aura

1,069

Unhooked yourself

40

Amount of screams

8,882

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

804

Perform a fast vault within 3 seconds of getting hit

253

Pallet stun the Killer while holding a rare, common, or uncommon item

364

Trials where you've revealed or seen the Killer's aura 11+ times

199

Escapes

Escapes

Total escapes

517

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

6

Escapes with new item

49

Escapes with somebody else item

9

Escapes being injured with for over half a match

44

Escapes while being downed at most once

288

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

407

Escapes healthy or injured through hatch

62

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

847

Obsessions sacrificed

188

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

178

All survivors sacrificed or killed (Memento Mori) before the last generator

131

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

89

Survivors hooked before single generator was repaired

598

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

242

Generators damaged with Undetectable effect

106

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

4

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

63

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

23

Survivors with Exposed effect downed

167

Survivors downed while carrying another survivor

59

Make unique survivors scream

1,096

Survivors hit with haste effect

181

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

950

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

76

Survivors hit after they drop a pallet during chase

311

Survivors hit while carrying another survivor

110

Survivors detected using killer instinct

220

Killer vaults in chase

87

Survivors grabbed while performing a vault

4

Meters fallen

310

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

1,057

Blink attacks (The Nurse)

230

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

151

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

963

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

83

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

5

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

2

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

144

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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