Overall statistics
Account overall
Total blood points earned
90,893,164
Max blood points amount spent on one character
8,344,000
Highest prestige level
43
Mystery boxes opened
419
Time played
750h 31m
Time played in last two weeks
10m
Blood points per hour
121,107
Estimated playtime per role
87% Survivor
Killer 13%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
67
Survivor full load-out matches
1,653
Ultra rare addon warded without a protection ward
184
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
16
Killer full load-out matches
162
Ultra rare offering burned
0
Ash IV
2 / 42
KillerLeaderboards
Currently at
91 770 place
Practice Safe Hex needs another
2 619 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,308
Obsessions healed
524
Survivors healed while you are injured
697
Survivors healed while rest are injured
850
Survivors unhooked
2,832
Survivors saved (from dying state/hook) in endgame
71
Knocked (In dying state) survivors healed
290
Survivors healed that come to you first
232
Protection hits for unhooked survivors
270
Protection hits for carried survivors
78
Survivors saved using pallet
25
Survivors affected with boon totems
10,434
Survivors affected with speed boost
37
Recovered from dying state
318
Take a hit with the Endurance status effect
720
Survivors healed in the Basement
13
Heals completed after all generators have been completed
25
Safe unhooks while broken
9
Protection hits during End Game
21
Objective actions
Items depleted
263
Repaired generators
1,564
Repaired damaged generators
652
Successful skill checks
22,985
Exit gates opened
180
Hex totems cleansed
87
Hex totems blessed
1
Chests opened
228
Chests opened in basement
4
Escapes when playing without any perk and repaired generator(s)
7
Matches with 300+ seconds of repairing generators
300
Matches in that picked up and used special item
146
Great skill checks while injured
539
Swap held Survivor items for new ones from chests (counts once per chest)
24
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,515
Finished repairs of generators while injured
22
Chests opened with a key
0
Boldness actions
Vaults in chase
4,669
Hits dodged by vaults
509
Basic attacks and projectiles dodged
7,543
Escapes after stunning killer using pallet
799
Escapes from killer gasp
77
Hooks sabotaged
53
Chases escaped after being injured in this chase
1,498
Chases lost by hiding in locker
3
Revealed killer aura
265
Unhooked yourself
51
Amount of screams
12,267
Reveal the Killer's aura for a total of 60 seconds in a single trial
300
Blind killer using flashlight
976
Perform a fast vault within 3 seconds of getting hit
216
Pallet stun the Killer while holding a rare, common, or uncommon item
24
Trials where you've revealed or seen the Killer's aura 11+ times
46
Escapes
Total escapes
535
Escapes crawling (In dying state) through exit gates
52
Escapes through hatch
32
Escapes through hatch crawling (In dying state)
4
Escapes with new item
44
Escapes with somebody else item
16
Escapes being injured with for over half a match
114
Escapes while being downed at most once
317
Escapes after unhooked yourself
14
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
451
Escapes healthy or injured through hatch
28
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
0
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
0
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
0
Killer statistics
Kills
Hooks
182
Obsessions sacrificed
50
Kills (Memento mories)
5
Kills (Memento mories) or sacrifices after last generator
35
All survivors sacrificed or killed (Memento Mori) before the last generator
19
Hooks
Different survivors hooked in basement
16
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
15
Survivors hooked before single generator was repaired
157
Survivors hooked in endgame
16
Territory protection
Generators damaged with at least one survivor hooked
75
Generators damaged with Undetectable effect
16
Survivors grabbed while repairing a generator
25
Survivors grabbed while cleansing a totem
5
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
67
Survivors injured while in the basement
7
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
5
Make unique survivors scream
503
Survivors hit with haste effect
58
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
52
Survivors downed next to a raised pallet
492
Survivors downed in Exit Gate
15
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
38
Hatches closed
13
Survivors hit after they drop a pallet during chase
235
Survivors hit while carrying another survivor
12
Survivors detected using killer instinct
0
Killer vaults in chase
181
Survivors grabbed while performing a vault
9
Meters fallen
448
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
7
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
66
Matches finished with one or more Hex totems remaining
43
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
17
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
38
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
1
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
293
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
Save your daily progress with Dead by Stats account!
We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!