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Motylek

76561199337741838

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

104,120,595

Max blood points amount spent on one character

9,055,000

Highest prestige level

41

Mystery boxes opened

647

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 91%
Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

161

Survivor rank

Gold II, 5 pipes

Survivor full load-out matches

1,101

Ultra rare addon warded without a protection ward

190

Items depleted

675

Survivor Adepts

Adepts got 27
Adepts left 24
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

50

Killer rank

Ash II, 1 pipes

Killer full load-out matches

57

Ultra rare offering burned

9

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,332

Obsessions healed

565

Survivors healed while you are injured

541

Survivors healed while rest are injured

875

Survivors unhooked

2,600

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

230

Survivors healed that come to you first

202

Protection hits for unhooked survivors

174

Protection hits for carried survivors

69

Survivors saved using pallet

6

Survivors affected with boon totems

5,103

Survivors affected with speed boost

11

Recovered from dying state

246

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

43

Heals completed after all generators have been completed

89

Safe unhooks while broken

9

Protection hits during End Game

33

Objective actions

Objective actions

Repaired generators

3,015

Repaired damaged generators

1,040

Successful skill checks

43,211

Exit gates opened

267

Hex totems cleansed

121

Hex totems blessed

1

Chests opened

136

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

255

Great skill checks while injured

1,491

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

10

Healing or repairing skill checks

1,967

Finished repairs of generators while injured

76

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,907

Hits dodged by vaults

156

Basic attacks and projectiles dodged

3,064

Escapes after stunning killer using pallet

300

Escapes from killer gasp

111

Hooks sabotaged

105

Chases escaped after being injured in this chase

1,254

Chases lost by hiding in locker

11

Revealed killer aura

1,743

Unhooked yourself

35

Amount of screams

10,246

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,540

Blind killer using flashlight

279

Perform a fast vault within 3 seconds of getting hit

501

Pallet stun the Killer while holding a rare, common, or uncommon item

295

Trials where you've revealed or seen the Killer's aura 11+ times

171

Escapes

Escapes

Total escapes

629

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

80

Escapes through hatch crawling (In dying state)

13

Escapes with new item

51

Escapes with somebody else item

7

Escapes being injured with for over half a match

94

Escapes while being downed at most once

431

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

493

Escapes healthy or injured through hatch

67

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

236

Obsessions sacrificed

51

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

125

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

161

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 49%
Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

107

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

133

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

1

Make unique survivors scream

472

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

376

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

22

Survivors hit after they drop a pallet during chase

163

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

284

Killer vaults in chase

88

Survivors grabbed while performing a vault

18

Meters fallen

538

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

362

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

52

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

87

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

21

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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