Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,098,870

Max blood points amount spent on one character

9,046,094

Highest prestige level

6

Mystery boxes opened

202

Time played

659h 54m

Time played in last two weeks

0m

Blood points per hour

121,380

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

110

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

345

Killer full load-out matches

637

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 959 cafe❁カフェ 47 208 583 0 767 2 376
78 960 PleaseJustDoIt 47 197 997 728 152 716
78 961 DE | swe 47 195 170 502 332 1 428
78 962 JerryKing 47 193 588 979 98 517
78 963 Aziz Shavershian 47 191 758 1 150 544 2 462
78 964 Purpleblop 47 190 088 1 162 177 710
78 965 ViciousCube 47 189 953 740 221 988

Currently at

78 962 place

JerryKing needs another

1 582 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

362

Obsessions healed

96

Survivors healed while you are injured

78

Survivors healed while rest are injured

124

Survivors unhooked

402

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

47

Protection hits for unhooked survivors

31

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

997

Survivors affected with speed boost

0

Recovered from dying state

67

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

135

Repaired generators

705

Repaired damaged generators

532

Successful skill checks

7,149

Exit gates opened

63

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

87

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

47

Great skill checks while injured

123

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

452

Hits dodged by vaults

27

Basic attacks and projectiles dodged

837

Escapes after stunning killer using pallet

95

Escapes from killer gasp

17

Hooks sabotaged

49

Chases escaped after being injured in this chase

332

Chases lost by hiding in locker

0

Revealed killer aura

377

Unhooked yourself

3

Amount of screams

2,256

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

140

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

30

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

74

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

124

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,532

Obsessions sacrificed

352

Kills (Memento mories)

236

Kills (Memento mories) or sacrifices after last generator

435

All survivors sacrificed or killed (Memento Mori) before the last generator

95

Hooks

Hooks

Different survivors hooked in basement

205

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

134

Survivors hooked before single generator was repaired

720

Survivors hooked in endgame

255

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,736

Generators damaged with Undetectable effect

147

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

4

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

311

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

191

Survivors with Exposed effect downed

303

Survivors downed while carrying another survivor

25

Make unique survivors scream

2,807

Survivors hit with haste effect

432

Injure or down survivors who are Hindered

599

Survivors that holding Special Item hit

391

Survivors downed next to a raised pallet

2,556

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

191

Hatches closed

132

Survivors hit after they drop a pallet during chase

1,415

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

2,144

Killer vaults in chase

1,150

Survivors grabbed while performing a vault

21

Meters fallen

5,585

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

1,086

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

239

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

55

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

413

Trials where all survivors suffered from madness 3 (The Doctor)

83

Hatchets thrown (The Huntress)

683

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

63

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

178

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

56

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

187

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

170

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

101

Damage Survivor pursued by a Guard (The First)

44

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

68

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

156

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

42

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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