Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,856,848

Max blood points amount spent on one character

6,510,000

Highest prestige level

100

Mystery boxes opened

13

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

385

Ultra rare addon warded without a protection ward

4

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

110

Killer full load-out matches

127

Ultra rare offering burned

0

Killer rank
Silver II

Silver II

5 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 261 三三三 83 860 160 165 586 2 609
67 262 Zirandra 83 859 963 642 791 3 280
67 263 hi im edwee 83 857 003 1 525 265 1 221
67 264 Diego Brando 83 856 848 319 289 1 416
67 265 1GGY 83 856 654 458 529 2 588
67 266 Interrupting Cow 83 852 121 307 788 3 508
67 267 suztti 83 850 547 241 470 1 556

Currently at

67 264 place

Diego Brando needs another

155 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,080

Obsessions healed

243

Survivors healed while you are injured

344

Survivors healed while rest are injured

452

Survivors unhooked

981

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

118

Survivors healed that come to you first

120

Protection hits for unhooked survivors

84

Protection hits for carried survivors

17

Survivors saved using pallet

2

Survivors affected with boon totems

3,660

Survivors affected with speed boost

9

Recovered from dying state

101

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

14

Heals completed after all generators have been completed

110

Safe unhooks while broken

8

Protection hits during End Game

62

Objective actions

Objective actions

Items depleted

222

Repaired generators

1,416

Repaired damaged generators

514

Successful skill checks

17,710

Exit gates opened

160

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

126

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

85

Great skill checks while injured

689

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,623

Finished repairs of generators while injured

233

Chests opened with a key

34

Boldness actions

Boldness actions

Vaults in chase

958

Hits dodged by vaults

88

Basic attacks and projectiles dodged

1,723

Escapes after stunning killer using pallet

262

Escapes from killer gasp

26

Hooks sabotaged

20

Chases escaped after being injured in this chase

616

Chases lost by hiding in locker

17

Revealed killer aura

258

Unhooked yourself

9

Amount of screams

4,754

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

264

Pallet stun the Killer while holding a rare, common, or uncommon item

297

Trials where you've revealed or seen the Killer's aura 11+ times

239

Escapes

Escapes

Total escapes

289

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

133

Escapes with somebody else item

9

Escapes being injured with for over half a match

46

Escapes while being downed at most once

190

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

241

Escapes healthy or injured through hatch

14

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

319

Obsessions sacrificed

60

Kills (Memento mories)

120

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

287

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

208

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

34

Oblivious effect applied

59

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

12

Make unique survivors scream

628

Survivors hit with haste effect

107

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

610

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

43

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

24

Survivors hit after they drop a pallet during chase

281

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

313

Killer vaults in chase

84

Survivors grabbed while performing a vault

10

Meters fallen

1,078

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

349

Matches finished with one or more Hex totems remaining

22

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

8

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

57

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

619

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

18

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

66

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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