Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,485,429

Max blood points amount spent on one character

3,205,000

Highest prestige level

50

Mystery boxes opened

1,202

Time played

210h 19m

Time played in last two weeks

2h 58m

Blood points per hour

292,347

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

240

Ultra rare addon warded without a protection ward

42

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

91

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 498 魂魄妖梦的达令 48 403 717 1 233 130 763
84 499 Vezra 48 403 617 527 138 619
84 500 HEX: spontaneous combustion 48 402 904 1 234 98 493
84 501 qalybrada 48 402 866 1 064 414 1 332
84 502 мило материшься 48 400 290 285 130 399
84 503 Harumi Bot 48 400 238 1 207 330 1 610
84 504 Hbegh 48 394 965 1 035 139 737

Currently at

84 501 place

qalybrada needs another

38 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

518

Obsessions healed

157

Survivors healed while you are injured

89

Survivors healed while rest are injured

169

Survivors unhooked

590

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

68

Protection hits for unhooked survivors

45

Protection hits for carried survivors

19

Survivors saved using pallet

4

Survivors affected with boon totems

718

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

99

Survivors healed in the Basement

6

Heals completed after all generators have been completed

16

Safe unhooks while broken

7

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

145

Repaired generators

650

Repaired damaged generators

280

Successful skill checks

9,714

Exit gates opened

99

Hex totems cleansed

30

Hex totems blessed

0

Chests opened

29

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

146

Great skill checks while injured

345

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

5

Healing or repairing skill checks

59

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

821

Hits dodged by vaults

47

Basic attacks and projectiles dodged

1,070

Escapes after stunning killer using pallet

186

Escapes from killer gasp

6

Hooks sabotaged

2

Chases escaped after being injured in this chase

466

Chases lost by hiding in locker

0

Revealed killer aura

201

Unhooked yourself

2

Amount of screams

2,591

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

125

Pallet stun the Killer while holding a rare, common, or uncommon item

164

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

195

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

3

Escapes with new item

11

Escapes with somebody else item

4

Escapes being injured with for over half a match

14

Escapes while being downed at most once

106

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

177

Escapes healthy or injured through hatch

5

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

327

Obsessions sacrificed

79

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

150

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

143

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

4

Generators protection

85% Protected

Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

85

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

11

Make unique survivors scream

422

Survivors hit with haste effect

66

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

463

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

16

Survivors hit after they drop a pallet during chase

189

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

16

Killer vaults in chase

62

Survivors grabbed while performing a vault

10

Meters fallen

501

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

112

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

158

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

132

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

731

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

52

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

256

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

23

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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