Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

129,410,234

Max blood points amount spent on one character

16,572,711

Highest prestige level

100

Mystery boxes opened

501

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

190

Survivor full load-out matches

74

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

36

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 388 ThatWarlock 85 256 501 1 269 173 631
66 389 Nobu Nhaga 85 253 539 2 800 235 870
66 390 Trixder 85 247 943 1 335 175 846
66 391 ttv/Alxandear 85 242 872 155 592 2 254
66 392 x 85 238 284 706 376 1 604
66 393 DFA_08 85 237 185 436 371 2 213
66 394 ✰月月✰ 85 235 678 0 730 3 134

Currently at

66 391 place

ttv/Alxandear needs another

5 071 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,929

Obsessions healed

435

Survivors healed while you are injured

544

Survivors healed while rest are injured

738

Survivors unhooked

2,455

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

330

Survivors healed that come to you first

196

Protection hits for unhooked survivors

260

Protection hits for carried survivors

221

Survivors saved using pallet

17

Survivors affected with boon totems

6,185

Survivors affected with speed boost

44

Recovered from dying state

368

Take a hit with the Endurance status effect

217

Survivors healed in the Basement

11

Heals completed after all generators have been completed

50

Safe unhooks while broken

5

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

470

Repaired generators

2,834

Repaired damaged generators

2,219

Successful skill checks

19,033

Exit gates opened

311

Hex totems cleansed

114

Hex totems blessed

3

Chests opened

373

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

257

Great skill checks while injured

602

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

533

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,023

Hits dodged by vaults

247

Basic attacks and projectiles dodged

4,781

Escapes after stunning killer using pallet

763

Escapes from killer gasp

119

Hooks sabotaged

174

Chases escaped after being injured in this chase

1,498

Chases lost by hiding in locker

20

Revealed killer aura

2,090

Unhooked yourself

48

Amount of screams

8,310

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,500

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

130

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

708

Escapes crawling (In dying state) through exit gates

131

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

11

Escapes with new item

223

Escapes with somebody else item

56

Escapes being injured with for over half a match

119

Escapes while being downed at most once

450

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

533

Escapes healthy or injured through hatch

33

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

262

Obsessions sacrificed

72

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

19

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

292

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

202

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

1

Generators protection

88% Protected

Unprotected 12%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

39

Survivors with Exposed effect downed

95

Survivors downed while carrying another survivor

9

Make unique survivors scream

386

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

371

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

25

Survivors hit after they drop a pallet during chase

145

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

106

Killer vaults in chase

52

Survivors grabbed while performing a vault

6

Meters fallen

282

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

164

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

51

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

130

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

44

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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