Total blood points earned

372,097,558

Max blood points amount spent on one character

26,925,803

Time played

2566h 56m

Time played in last two weeks

0m

Blood points per hour

144,958

Estimated playtime per role

11% Survivor

Killer 89%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

91

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,874

Killer full load-out matches

2,395

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
26 180 Charzard 372 129 083 2 132 1 194 5 387
26 181 erudh 372 124 192 2 393 1 284 5 708
26 182 retolki 372 123 857 1 827 1 625 6 865
26 183 巴西海狮 372 097 558 8 315 372 1 309
26 184 Disappointment 372 096 856 2 586 1 721 5 940
26 185 RatArcade 372 074 092 6 005 1 517 6 714
26 186 Zahra 372 070 014 470 5 361 18 104

Currently at

26 183 place

巴西海狮 needs another

26 299 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

540

Obsessions healed

157

Survivors healed while you are injured

104

Survivors healed while rest are injured

183

Survivors unhooked

572

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

80

Survivors healed that come to you first

79

Protection hits for unhooked survivors

95

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

566

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,194

Items depleted

101

Repaired generators

1,309

Repaired damaged generators

973

Successful skill checks

15,365

Exit gates opened

170

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

20

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

15

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,099

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,588

Escapes after stunning killer using pallet

333

Escapes from killer gasp

15

Hooks sabotaged

5

Chases escaped after being injured in this chase

796

Chases lost by hiding in locker

8

Revealed killer aura

105

Unhooked yourself

5

Amount of screams

421

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

372

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

21

Escapes being injured with for over half a match

24

Escapes while being downed at most once

205

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

346

Escapes healthy or injured through hatch

2

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,315

Obsessions sacrificed

2,096

Kills (Memento mories)

314

Kills (Memento mories) or sacrifices after last generator

1,991

All survivors sacrificed or killed (Memento Mori) before the last generator

999

Hooks

Hooks

Different survivors hooked in basement

1,093

Basement trees (3 or 4 survivors hooked in basement in this same time)

123

Survivors hooked while all remaining were injured

715

Survivors hooked before single generator was repaired

3,961

Survivors hooked in endgame

929

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,417

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

82

Survivors grabbed while cleansing a totem

20

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

183

Oblivious effect applied

2,417

Survivors with Exposed effect downed

354

Survivors downed while carrying another survivor

201

Make unique survivors scream

7,157

Survivors hit with haste effect

2,730

Injure or down survivors who are Hindered

714

Survivors that holding Special Item hit

806

Survivors downed next to a raised pallet

11,039

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

485

Hatches closed

479

Survivors hit after they drop a pallet during chase

6,150

Survivors hit while carrying another survivor

804

Survivors detected using killer instinct

4,390

Killer vaults in chase

4,947

Survivors grabbed while performing a vault

67

Meters fallen

2,886

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

558

Blink attacks (The Nurse)

3,133

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

613

Matches finished with one or more Hex totems remaining

36

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

567

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

6,233

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

88

Survivors hit with Lethal Rush (The Blight)

3,418

Max Lacerations dealt (The Trickster)

137

Survivors with Broken effect downed

879

Condemned survivors (The Onryō)

46

Slams of one Survivor into another (The Mastermind)

98

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

255

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

94

Perfectly times grab attacks (The Ghoul)

450

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

175,387

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

111

Intoxicated survivors downed (The Clown)

105

Survivors downed after phase walk (The Spirit)

750

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

100

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

5,139

Survivors downed while speared (The Deathslinger)

236

Survivors downed with Victor clinging (The Twins)

37

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

114

Survivors downed during Nightfall (The Dredge)

86

Down survivor you recently teleported to (The Singularity)

1,186

Down survivor using UVX (The Unknown)

162

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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