Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,439,071

Max blood points amount spent on one character

3,680,000

Highest prestige level

12

Mystery boxes opened

202

Time played

380h 19m

Time played in last two weeks

0m

Blood points per hour

61,630

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

62

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

6

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 463 Rick69 22 096 060 291 14 107
99 464 [NAMELESS] 22 095 015 586 62 189
99 465 满足的蛋糕 22 094 684 315 100 362
99 466 ScaryGrams 22 094 630 56 316 701
99 467 Salith 22 087 499 34 157 719
99 468 Fernando Alonso 22 087 312 51 120 449
99 469 laika 22 080 556 687 63 248

Currently at

99 466 place

ScaryGrams needs another

54 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,185

Obsessions healed

284

Survivors healed while you are injured

356

Survivors healed while rest are injured

446

Survivors unhooked

1,405

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

211

Survivors healed that come to you first

82

Protection hits for unhooked survivors

128

Protection hits for carried survivors

61

Survivors saved using pallet

12

Survivors affected with boon totems

3,268

Survivors affected with speed boost

9

Recovered from dying state

135

Take a hit with the Endurance status effect

170

Survivors healed in the Basement

31

Heals completed after all generators have been completed

6

Safe unhooks while broken

14

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

274

Repaired generators

753

Repaired damaged generators

297

Successful skill checks

16,142

Exit gates opened

125

Hex totems cleansed

41

Hex totems blessed

3

Chests opened

403

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

139

Great skill checks while injured

470

Swap held Survivor items for new ones from chests (counts once per chest)

64

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,250

Hits dodged by vaults

165

Basic attacks and projectiles dodged

3,747

Escapes after stunning killer using pallet

515

Escapes from killer gasp

130

Hooks sabotaged

41

Chases escaped after being injured in this chase

889

Chases lost by hiding in locker

19

Revealed killer aura

1,422

Unhooked yourself

65

Amount of screams

5,044

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

392

Perform a fast vault within 3 seconds of getting hit

218

Pallet stun the Killer while holding a rare, common, or uncommon item

255

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

334

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

4

Escapes with new item

80

Escapes with somebody else item

8

Escapes being injured with for over half a match

44

Escapes while being downed at most once

188

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

260

Escapes healthy or injured through hatch

25

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

57

Obsessions sacrificed

15

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

12

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

102

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

40

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

25% Protected

Unprotected 75%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

22

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

8

Make unique survivors scream

253

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

212

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

8

Survivors hit after they drop a pallet during chase

79

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

112

Killer vaults in chase

52

Survivors grabbed while performing a vault

5

Meters fallen

599

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

227

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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