Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

318,824,787

Max blood points amount spent on one character

22,941,566

Highest prestige level

100

Mystery boxes opened

1,823

Time played

1651h 29m

Time played in last two weeks

4h 23m

Blood points per hour

193,054

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

333

Survivor full load-out matches

1,156

Ultra rare addon warded without a protection ward

741

Survivor rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

111

Killer full load-out matches

70

Ultra rare offering burned

37

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 881 Hamburder 188 948 041 2 421 489 2 791
36 882 Mazen 188 933 403 2 147 799 3 240
36 883 Wazika 188 897 278 1 628 1 591 5 600
36 884 arceus 188 895 845 299 942 5 325
36 885 killers = trash 188 892 296 607 1 448 6 147
36 886 Wally Winter 188 888 574 3 934 605 2 717
36 887 Adi 188 882 830 2 021 2 115 8 344

Currently at

36 884 place

arceus needs another

1 433 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,124

Obsessions healed

1,358

Survivors healed while you are injured

1,904

Survivors healed while rest are injured

2,849

Survivors unhooked

7,050

Survivors saved (from dying state/hook) in endgame

207

Knocked (In dying state) survivors healed

884

Survivors healed that come to you first

567

Protection hits for unhooked survivors

953

Protection hits for carried survivors

492

Survivors saved using pallet

79

Survivors affected with boon totems

16,646

Survivors affected with speed boost

51

Recovered from dying state

1,009

Take a hit with the Endurance status effect

942

Survivors healed in the Basement

17

Heals completed after all generators have been completed

148

Safe unhooks while broken

22

Protection hits during End Game

74

Objective actions

Objective actions

Items depleted

3,474

Repaired generators

7,459

Repaired damaged generators

5,410

Successful skill checks

124,477

Exit gates opened

594

Hex totems cleansed

371

Hex totems blessed

18

Chests opened

604

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

98

Matches with 300+ seconds of repairing generators

309

Matches in that picked up and used special item

1,378

Great skill checks while injured

1,511

Swap held Survivor items for new ones from chests (counts once per chest)

108

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,903

Finished repairs of generators while injured

239

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,749

Hits dodged by vaults

568

Basic attacks and projectiles dodged

12,993

Escapes after stunning killer using pallet

1,459

Escapes from killer gasp

238

Hooks sabotaged

89

Chases escaped after being injured in this chase

4,463

Chases lost by hiding in locker

156

Revealed killer aura

1,046

Unhooked yourself

52

Amount of screams

21,489

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,820

Blind killer using flashlight

277

Perform a fast vault within 3 seconds of getting hit

564

Pallet stun the Killer while holding a rare, common, or uncommon item

395

Trials where you've revealed or seen the Killer's aura 11+ times

1,500

Escapes

Escapes

Total escapes

1,400

Escapes crawling (In dying state) through exit gates

148

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

21

Escapes with new item

171

Escapes with somebody else item

39

Escapes being injured with for over half a match

256

Escapes while being downed at most once

913

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,160

Escapes healthy or injured through hatch

71

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

8

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

20

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

483

Obsessions sacrificed

95

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

109

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

283

Survivors hooked in endgame

56

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

224

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

0

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

96

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

12

Make unique survivors scream

473

Survivors hit with haste effect

169

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

72

Survivors downed next to a raised pallet

675

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

48

Survivors hit after they drop a pallet during chase

213

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

383

Killer vaults in chase

117

Survivors grabbed while performing a vault

5

Meters fallen

343

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

80

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,218

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

72

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

13

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

15

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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