Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,546,968

Max blood points amount spent on one character

13,783,858

Highest prestige level

74

Mystery boxes opened

660

Time played

455h 54m

Time played in last two weeks

0m

Blood points per hour

189,838

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

92

Survivor full load-out matches

850

Ultra rare addon warded without a protection ward

80

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

143

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 366 Arsene 66 713 371 63 644 2 687
69 367 shaw-ty snappin' 66 704 927 738 259 1 325
69 368 Mausi 66 694 840 2 072 398 1 370
69 369 JB | 66 693 136 284 327 1 710
69 370 #1 dilf hunter 66 692 735 483 242 1 288
69 371 Mr. Jones 66 692 683 371 311 1 443
69 372 Pafeu 66 690 243 223 280 1 263

Currently at

69 369 place

JB | needs another

1 704 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,389

Obsessions healed

369

Survivors healed while you are injured

288

Survivors healed while rest are injured

473

Survivors unhooked

1,778

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

236

Survivors healed that come to you first

134

Protection hits for unhooked survivors

119

Protection hits for carried survivors

46

Survivors saved using pallet

10

Survivors affected with boon totems

2,858

Survivors affected with speed boost

0

Recovered from dying state

155

Take a hit with the Endurance status effect

153

Survivors healed in the Basement

14

Heals completed after all generators have been completed

7

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

490

Repaired generators

2,010

Repaired damaged generators

1,036

Successful skill checks

26,400

Exit gates opened

189

Hex totems cleansed

56

Hex totems blessed

0

Chests opened

383

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

104

Great skill checks while injured

707

Swap held Survivor items for new ones from chests (counts once per chest)

88

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

22

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,263

Hits dodged by vaults

256

Basic attacks and projectiles dodged

3,428

Escapes after stunning killer using pallet

585

Escapes from killer gasp

49

Hooks sabotaged

127

Chases escaped after being injured in this chase

1,175

Chases lost by hiding in locker

12

Revealed killer aura

2,089

Unhooked yourself

57

Amount of screams

7,621

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,460

Blind killer using flashlight

600

Perform a fast vault within 3 seconds of getting hit

332

Pallet stun the Killer while holding a rare, common, or uncommon item

390

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

384

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

2

Escapes with new item

77

Escapes with somebody else item

14

Escapes being injured with for over half a match

37

Escapes while being downed at most once

232

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

317

Escapes healthy or injured through hatch

24

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

368

Obsessions sacrificed

90

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

223

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

216

Generators damaged with Undetectable effect

222

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

10

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

409

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

30

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

17

Make unique survivors scream

622

Survivors hit with haste effect

110

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

470

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

63

Hatches closed

18

Survivors hit after they drop a pallet during chase

274

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

157

Killer vaults in chase

151

Survivors grabbed while performing a vault

8

Meters fallen

525

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,290

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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