Overall statistics
Account overall
Total blood points earned
679,294,717
Max blood points amount spent on one character
54,365,941
Highest prestige level
67
Mystery boxes opened
2,557
Time played
2793h 42m
Time played in last two weeks
25h 25m
Blood points per hour
243,152
Estimated playtime per role
99% Survivor
Killer 1%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,199
Survivor full load-out matches
4,593
Ultra rare addon warded without a protection ward
1,677
Iridescent II
48 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
24
Killer full load-out matches
13
Ultra rare offering burned
1
Ash IV
2 / 42
KillerLeaderboards
Currently at
21 355 place
Sausage-Master needs another
104 209 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,884
Obsessions healed
3,184
Survivors healed while you are injured
2,976
Survivors healed while rest are injured
4,547
Survivors unhooked
17,102
Survivors saved (from dying state/hook) in endgame
539
Knocked (In dying state) survivors healed
2,037
Survivors healed that come to you first
1,084
Protection hits for unhooked survivors
1,539
Protection hits for carried survivors
514
Survivors saved using pallet
67
Survivors affected with boon totems
33,737
Survivors affected with speed boost
285
Recovered from dying state
1,478
Take a hit with the Endurance status effect
1,144
Survivors healed in the Basement
59
Heals completed after all generators have been completed
657
Safe unhooks while broken
61
Protection hits during End Game
328
Objective actions
Items depleted
4,417
Repaired generators
16,396
Repaired damaged generators
9,562
Successful skill checks
201,236
Exit gates opened
1,463
Hex totems cleansed
660
Hex totems blessed
15
Chests opened
2,416
Chests opened in basement
179
Escapes when playing without any perk and repaired generator(s)
411
Matches with 300+ seconds of repairing generators
1,816
Matches in that picked up and used special item
1,571
Great skill checks while injured
11,372
Swap held Survivor items for new ones from chests (counts once per chest)
760
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
3
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
5
Healing or repairing skill checks
16,539
Finished repairs of generators while injured
546
Chests opened with a key
126
Boldness actions
Vaults in chase
19,157
Hits dodged by vaults
1,429
Basic attacks and projectiles dodged
19,709
Escapes after stunning killer using pallet
3,300
Escapes from killer gasp
328
Hooks sabotaged
506
Chases escaped after being injured in this chase
9,472
Chases lost by hiding in locker
117
Revealed killer aura
15,842
Unhooked yourself
256
Amount of screams
52,648
Reveal the Killer's aura for a total of 60 seconds in a single trial
35,460
Blind killer using flashlight
238
Perform a fast vault within 3 seconds of getting hit
3,223
Pallet stun the Killer while holding a rare, common, or uncommon item
2,198
Trials where you've revealed or seen the Killer's aura 11+ times
9,590
Escapes
Total escapes
3,304
Escapes crawling (In dying state) through exit gates
372
Escapes through hatch
336
Escapes through hatch crawling (In dying state)
43
Escapes with new item
743
Escapes with somebody else item
46
Escapes being injured with for over half a match
305
Escapes while being downed at most once
2,229
Escapes after unhooked yourself
55
Escapes as obsession without getting a hit as last survivor
17
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
8
Escape through hatch using key
20
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
2,596
Escapes healthy or injured through hatch
293
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
9
Escapes while broken
28
Escapes from maps
Disturbed Ward (Upstairs Main Building)
16
Campbell's Chapel (Upstairs Main Building)
13
Family Residence (Main Building)
19
Sanctum of Wrath (Upstairs on Shrine)
14
Mother's Dwelling (Upstairs Cottage)
13
Temple of Purgation (Main Building Basement)
11
The Pale Rose (Steamboat)
16
The Game (Bathroom)
24
Mount Ormond Resort (Chalet/Main Building)
28
Dead Dawg Saloon (Upstairs Saloon)
33
Treatment Theatre (Operation Theatre)
40
Midwich Elementary School
31
Raccoon City Police Station (1st Floor Main Hall)
43
Eyrie of Crows (Inside Eyrie)
24
Garden of Joy (Upstairs Main Building)
22
Shattered Square (Upstairs Main Building)
14
Shelter Woods (by Command Centre)
15
Toba Landing repair (Upstairs Main Building)
26
Nostromo Wreckage (Mess Hall)
25
Greenville Square (Movie theatre)
12
Forgotten Ruins (Torture Room)
5
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
70
Killer statistics
Kills
Hooks
167
Obsessions sacrificed
40
Kills (Memento mories)
12
Kills (Memento mories) or sacrifices after last generator
35
All survivors sacrificed or killed (Memento Mori) before the last generator
19
Hooks
Different survivors hooked in basement
11
Basement trees (3 or 4 survivors hooked in basement in this same time)
6
Survivors hooked while all remaining were injured
28
Survivors hooked before single generator was repaired
82
Survivors hooked in endgame
23
Territory protection
Generators damaged with at least one survivor hooked
102
Generators damaged with Undetectable effect
51
Survivors grabbed while repairing a generator
30
Survivors grabbed while cleansing a totem
2
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
86
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
23
Oblivious effect applied
50
Survivors with Exposed effect downed
54
Survivors downed while carrying another survivor
15
Make unique survivors scream
381
Survivors hit with haste effect
31
Injure or down survivors who are Hindered
1
Survivors that holding Special Item hit
13
Survivors downed next to a raised pallet
325
Survivors downed in Exit Gate
9
Survivors downed withit 30 seconds of breaking pallet or wall
5
Preventing escape
Survivors grabbed from locker
44
Hatches closed
14
Survivors hit after they drop a pallet during chase
152
Survivors hit while carrying another survivor
20
Survivors detected using killer instinct
514
Killer vaults in chase
85
Survivors grabbed while performing a vault
5
Meters fallen
435
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
11
Uncloak attacks (The Wraith)
72
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
42
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
12
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
16
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
2
Deep wounded survivors downed (The Legion)
14
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
14
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
13
Survivors downed with Dire Crows (The Artist)
6
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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