Total blood points earned

177,788,633

Max blood points amount spent on one character

39,770,729

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

56% Survivor

Killer 44%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

426

Survivor full load-out matches

1,457

Ultra rare addon warded without a protection ward

901

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

644

Killer full load-out matches

301

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 991 Flowmatic 105 161 233 2 221 855 3 300
66 992 113 105 159 831 121 894 3 893
66 993 จิ้งจอก 105 158 082 480 791 3 680
66 994 Angelic 105 157 264 2 359 1 569 4 736
66 995 暴走猫猫 105 157 163 1 112 785 2 409
66 996 slugguts369 105 151 543 152 539 2 845
66 997 Stacks 105 149 908 114 541 2 310

Currently at

66 994 place

Angelic needs another

818 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,126

Obsessions healed

1,896

Survivors healed while you are injured

1,528

Survivors healed while rest are injured

2,539

Survivors unhooked

7,783

Survivors saved (from dying state/hook) in endgame

148

Knocked (In dying state) survivors healed

806

Survivors healed that come to you first

684

Protection hits for unhooked survivors

592

Protection hits for carried survivors

264

Survivors saved using pallet

118

Survivors affected with boon totems

16,084

Survivors affected with speed boost

62

Recovered from dying state

761

Take a hit with the Endurance status effect

388

Survivors healed in the Basement

37

Heals completed after all generators have been completed

204

Safe unhooks while broken

20

Protection hits during End Game

68

Objective actions

Objective actions

Highest prestige level

78

Mystery boxes opened

800

Items depleted

779

Repaired generators

5,608

Repaired damaged generators

3,508

Successful skill checks

90,807

Exit gates opened

647

Hex totems cleansed

331

Hex totems blessed

3

Chests opened

965

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

196

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

830

Great skill checks while injured

2,811

Swap held Survivor items for new ones from chests (counts once per chest)

206

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,558

Finished repairs of generators while injured

80

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,982

Hits dodged by vaults

767

Basic attacks and projectiles dodged

12,338

Escapes after stunning killer using pallet

2,853

Escapes from killer gasp

143

Hooks sabotaged

20

Chases escaped after being injured in this chase

5,176

Chases lost by hiding in locker

42

Revealed killer aura

2,344

Unhooked yourself

63

Amount of screams

24,196

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

15,240

Blind killer using flashlight

1,379

Perform a fast vault within 3 seconds of getting hit

1,218

Pallet stun the Killer while holding a rare, common, or uncommon item

1,148

Trials where you've revealed or seen the Killer's aura 11+ times

92

Escapes

Escapes

Total escapes

1,926

Escapes crawling (In dying state) through exit gates

276

Escapes through hatch

213

Escapes through hatch crawling (In dying state)

37

Escapes with new item

409

Escapes with somebody else item

85

Escapes being injured with for over half a match

174

Escapes while being downed at most once

1,329

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

17

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,437

Escapes healthy or injured through hatch

176

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

11

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

14

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,465

Obsessions sacrificed

694

Kills (Memento mories)

259

Kills (Memento mories) or sacrifices after last generator

517

All survivors sacrificed or killed (Memento Mori) before the last generator

321

Hooks

Hooks

Different survivors hooked in basement

208

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

687

Survivors hooked before single generator was repaired

1,848

Survivors hooked in endgame

221

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,006

Generators damaged with Undetectable effect

365

Survivors grabbed while repairing a generator

107

Survivors grabbed while cleansing a totem

14

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

477

Survivors injured while in the basement

51

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

298

Oblivious effect applied

597

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

41

Make unique survivors scream

4,222

Survivors hit with haste effect

1,385

Injure or down survivors who are Hindered

342

Survivors that holding Special Item hit

860

Survivors downed next to a raised pallet

5,208

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

202

Hatches closed

247

Survivors hit after they drop a pallet during chase

1,502

Survivors hit while carrying another survivor

126

Survivors detected using killer instinct

1,880

Killer vaults in chase

853

Survivors grabbed while performing a vault

70

Meters fallen

4,514

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

9,264

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

113

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

324

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

231

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

56

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

36

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

76

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

116

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

29

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

81

Killer abilities chart

Killer abilities chart

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