Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

380,827,319

Max blood points amount spent on one character

26,402,320

Highest prestige level

100

Mystery boxes opened

2,058

Time played

2134h 25m

Time played in last two weeks

8h 54m

Blood points per hour

178,422

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

13

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

358

Survivor full load-out matches

4,709

Ultra rare addon warded without a protection ward

607

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

25

Ultra rare offering burned

33

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
38 054 astrohux 206 310 716 2 173 439 1 868
38 055 Young Gooner 206 273 364 191 1 077 5 343
38 056 Polars 206 272 346 40 1 293 4 718
38 057 mayneko 206 218 955 0 1 189 6 109
38 058 Angry Sausage 206 217 852 526 2 582 11 571
38 059 DeadlyInsight 206 211 345 180 1 350 5 357
38 060 Cremy_Cabbage 206 210 220 2 022 691 3 597

Currently at

38 057 place

mayneko needs another

53 391 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,862

Obsessions healed

2,237

Survivors healed while you are injured

1,546

Survivors healed while rest are injured

3,040

Survivors unhooked

9,380

Survivors saved (from dying state/hook) in endgame

225

Knocked (In dying state) survivors healed

1,070

Survivors healed that come to you first

983

Protection hits for unhooked survivors

834

Protection hits for carried survivors

415

Survivors saved using pallet

27

Survivors affected with boon totems

36,679

Survivors affected with speed boost

16

Recovered from dying state

1,243

Take a hit with the Endurance status effect

519

Survivors healed in the Basement

315

Heals completed after all generators have been completed

379

Safe unhooks while broken

60

Protection hits during End Game

141

Objective actions

Objective actions

Items depleted

2,097

Repaired generators

10,200

Repaired damaged generators

4,812

Successful skill checks

139,288

Exit gates opened

857

Hex totems cleansed

499

Hex totems blessed

8

Chests opened

1,804

Chests opened in basement

130

Escapes when playing without any perk and repaired generator(s)

121

Matches with 300+ seconds of repairing generators

3,007

Matches in that picked up and used special item

746

Great skill checks while injured

2,166

Swap held Survivor items for new ones from chests (counts once per chest)

430

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11,967

Finished repairs of generators while injured

346

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,598

Hits dodged by vaults

470

Basic attacks and projectiles dodged

10,767

Escapes after stunning killer using pallet

842

Escapes from killer gasp

371

Hooks sabotaged

423

Chases escaped after being injured in this chase

4,959

Chases lost by hiding in locker

25

Revealed killer aura

2,921

Unhooked yourself

66

Amount of screams

37,337

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,660

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

1,057

Pallet stun the Killer while holding a rare, common, or uncommon item

497

Trials where you've revealed or seen the Killer's aura 11+ times

2,340

Escapes

Escapes

Total escapes

1,971

Escapes crawling (In dying state) through exit gates

169

Escapes through hatch

258

Escapes through hatch crawling (In dying state)

23

Escapes with new item

308

Escapes with somebody else item

40

Escapes being injured with for over half a match

173

Escapes while being downed at most once

1,286

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,544

Escapes healthy or injured through hatch

235

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

14

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

27

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

30

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

29

Eyrie of Crows (Inside Eyrie)

39

Garden of Joy (Upstairs Main Building)

18

Shattered Square (Upstairs Main Building)

18

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

20

Greenville Square (Movie theatre)

14

Forgotten Ruins (Torture Room)

6

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

38

Killer statistics

Killer statistics

Kills

Kills

Hooks

67

Obsessions sacrificed

10

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

14

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

17

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

27% Protected

Unprotected 73%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

3

Make unique survivors scream

201

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

81

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

7

Survivors hit after they drop a pallet during chase

37

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

87

Killer vaults in chase

56

Survivors grabbed while performing a vault

6

Meters fallen

273

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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