Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

116,609,461

Max blood points amount spent on one character

9,765,000

Highest prestige level

50

Mystery boxes opened

1,199

Time played

793h 41m

Time played in last two weeks

0m

Blood points per hour

146,922

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

173

Survivor full load-out matches

510

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

134

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 239 Kino 91 856 401 1 466 341 1 616
62 240 SunMate 91 847 531 2 297 415 1 614
62 241 John Wick 91 844 519 1 701 308 1 099
62 242 Yeet_Elite 91 838 905 340 233 1 203
62 243 Icemoo 91 831 069 2 465 678 2 854
62 244 Tajan 91 825 381 415 641 2 802
62 245 Cryp 91 819 113 1 586 387 1 115

Currently at

62 242 place

Yeet_Elite needs another

5 614 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,059

Obsessions healed

245

Survivors healed while you are injured

381

Survivors healed while rest are injured

524

Survivors unhooked

1,223

Survivors saved (from dying state/hook) in endgame

109

Knocked (In dying state) survivors healed

207

Survivors healed that come to you first

87

Protection hits for unhooked survivors

185

Protection hits for carried survivors

68

Survivors saved using pallet

60

Survivors affected with boon totems

7,472

Survivors affected with speed boost

61

Recovered from dying state

206

Take a hit with the Endurance status effect

113

Survivors healed in the Basement

1,045

Heals completed after all generators have been completed

37

Safe unhooks while broken

36

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

465

Repaired generators

1,606

Repaired damaged generators

464

Successful skill checks

20,587

Exit gates opened

121

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

233

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

41

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

129

Great skill checks while injured

1,251

Swap held Survivor items for new ones from chests (counts once per chest)

102

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

373

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,126

Hits dodged by vaults

119

Basic attacks and projectiles dodged

3,339

Escapes after stunning killer using pallet

343

Escapes from killer gasp

74

Hooks sabotaged

33

Chases escaped after being injured in this chase

827

Chases lost by hiding in locker

7

Revealed killer aura

1,443

Unhooked yourself

61

Amount of screams

6,505

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,640

Blind killer using flashlight

202

Perform a fast vault within 3 seconds of getting hit

226

Pallet stun the Killer while holding a rare, common, or uncommon item

265

Trials where you've revealed or seen the Killer's aura 11+ times

69

Escapes

Escapes

Total escapes

289

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

3

Escapes with new item

46

Escapes with somebody else item

6

Escapes being injured with for over half a match

84

Escapes while being downed at most once

168

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

242

Escapes healthy or injured through hatch

10

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

540

Obsessions sacrificed

117

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

206

Survivors hooked before single generator was repaired

424

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

280

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

5

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

110

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

415

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,090

Survivors hit with haste effect

168

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

297

Survivors downed next to a raised pallet

932

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

128

Hatches closed

30

Survivors hit after they drop a pallet during chase

387

Survivors hit while carrying another survivor

92

Survivors detected using killer instinct

2,515

Killer vaults in chase

541

Survivors grabbed while performing a vault

24

Meters fallen

1,660

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

125

Blink attacks (The Nurse)

254

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

329

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

40

Max Lacerations dealt (The Trickster)

194

Survivors with Broken effect downed

217

Condemned survivors (The Onryō)

62

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

284

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

96

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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