Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,006,627

Max blood points amount spent on one character

2,300,000

Highest prestige level

16

Mystery boxes opened

258

Time played

300h 2m

Time played in last two weeks

0m

Blood points per hour

143,339

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 647 cinnabelia 41 354 260 209 332 1 390
84 648 Mac1ias 41 352 580 171 91 460
84 649 Rarity 41 343 920 914 91 417
84 650 大因鲸 41 343 015 82 369 1 252
84 651 Andigo 41 341 337 619 69 277
84 652 Talal_GG 41 339 896 273 290 1 396
84 653 Heather 41 337 401 365 134 454

Currently at

84 650 place

大因鲸 needs another

905 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

616

Obsessions healed

160

Survivors healed while you are injured

173

Survivors healed while rest are injured

230

Survivors unhooked

927

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

127

Survivors healed that come to you first

76

Protection hits for unhooked survivors

66

Protection hits for carried survivors

12

Survivors saved using pallet

3

Survivors affected with boon totems

1,218

Survivors affected with speed boost

15

Recovered from dying state

164

Take a hit with the Endurance status effect

171

Survivors healed in the Basement

8

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

125

Repaired generators

1,283

Repaired damaged generators

520

Successful skill checks

18,894

Exit gates opened

216

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

46

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

143

Great skill checks while injured

765

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

66

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,757

Hits dodged by vaults

138

Basic attacks and projectiles dodged

2,390

Escapes after stunning killer using pallet

344

Escapes from killer gasp

34

Hooks sabotaged

2

Chases escaped after being injured in this chase

736

Chases lost by hiding in locker

0

Revealed killer aura

128

Unhooked yourself

14

Amount of screams

4,983

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

61

Perform a fast vault within 3 seconds of getting hit

168

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

377

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

2

Escapes with new item

80

Escapes with somebody else item

4

Escapes being injured with for over half a match

52

Escapes while being downed at most once

191

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

322

Escapes healthy or injured through hatch

13

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

86

Obsessions sacrificed

18

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

17

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

47

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

56

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

32% Protected

Unprotected 68%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

17

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

6

Make unique survivors scream

171

Survivors hit with haste effect

54

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

153

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

11

Survivors hit after they drop a pallet during chase

105

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

108

Killer vaults in chase

60

Survivors grabbed while performing a vault

5

Meters fallen

197

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

5

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!