Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

20,115,938

Max blood points amount spent on one character

3,770,000

Highest prestige level

2

Mystery boxes opened

53

Time played

165h 42m

Time played in last two weeks

6h 43m

Blood points per hour

121,400

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

1

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

67

Killer full load-out matches

32

Ultra rare offering burned

0

Killer rank
Silver III

Silver III

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 311 AzTech72 20 119 322 271 70 410
95 312 Carl 20 116 914 482 173 622
95 313 Runkers 20 116 115 798 25 137
95 314 Bunny⦮ ⦯ 20 115 938 237 141 701
95 315 Lazygenius 20 114 543 481 140 630
95 316 donbass runner 20 113 852 61 101 429
95 317 KingOclock 20 111 032 522 44 181

Currently at

95 314 place

Bunny⦮ ⦯ needs another

177 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

439

Obsessions healed

170

Survivors healed while you are injured

64

Survivors healed while rest are injured

126

Survivors unhooked

449

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

69

Protection hits for unhooked survivors

52

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

1,382

Survivors affected with speed boost

26

Recovered from dying state

46

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

11

Heals completed after all generators have been completed

22

Safe unhooks while broken

2

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

112

Repaired generators

701

Repaired damaged generators

189

Successful skill checks

9,029

Exit gates opened

80

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

33

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

21

Great skill checks while injured

156

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,181

Finished repairs of generators while injured

52

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

341

Hits dodged by vaults

23

Basic attacks and projectiles dodged

528

Escapes after stunning killer using pallet

76

Escapes from killer gasp

10

Hooks sabotaged

2

Chases escaped after being injured in this chase

289

Chases lost by hiding in locker

6

Revealed killer aura

1,651

Unhooked yourself

2

Amount of screams

1,826

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,040

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

68

Pallet stun the Killer while holding a rare, common, or uncommon item

60

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

141

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

3

Escapes being injured with for over half a match

5

Escapes while being downed at most once

75

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

237

Obsessions sacrificed

63

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

148

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

243

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

5

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

57

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

10

Make unique survivors scream

406

Survivors hit with haste effect

56

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

386

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

55

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

13

Survivors hit after they drop a pallet during chase

213

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

547

Killer vaults in chase

236

Survivors grabbed while performing a vault

9

Meters fallen

759

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

29

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

251

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

56

Deep wounded survivors downed (The Legion)

126

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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