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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

2,143,718,637

Max blood points amount spent on one character

2,000,000

Highest prestige level

100

Mystery boxes opened

52

Time played

277h 17m

Time played in last two weeks

0m

Blood points per hour

7,731,149

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

41

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

147

Killer full load-out matches

104

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 012 Dock 7 281 230 3 29 203
110 013 Tankin' Bullets 7 280 000 134 50 276
110 014 . 7 279 390 0 49 251
110 015 Sincey 7 276 182 135 34 164
110 016 Nightrevenge TTV 7 271 766 11 81 380
110 017 H2OKenny 7 271 545 242 9 41
110 018 eeval 7 271 291 0 62 297

Currently at

110 015 place

Sincey needs another

3 208 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

438

Obsessions healed

86

Survivors healed while you are injured

97

Survivors healed while rest are injured

160

Survivors unhooked

432

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

61

Protection hits for unhooked survivors

51

Protection hits for carried survivors

23

Survivors saved using pallet

9

Survivors affected with boon totems

2,417

Survivors affected with speed boost

0

Recovered from dying state

69

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

9

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

122

Repaired generators

587

Repaired damaged generators

155

Successful skill checks

8,723

Exit gates opened

38

Hex totems cleansed

6

Hex totems blessed

1

Chests opened

87

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

70

Great skill checks while injured

230

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

124

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

650

Hits dodged by vaults

53

Basic attacks and projectiles dodged

1,056

Escapes after stunning killer using pallet

272

Escapes from killer gasp

26

Hooks sabotaged

17

Chases escaped after being injured in this chase

357

Chases lost by hiding in locker

18

Revealed killer aura

1,222

Unhooked yourself

5

Amount of screams

2,410

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,420

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

160

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

125

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

28

Escapes with somebody else item

3

Escapes being injured with for over half a match

7

Escapes while being downed at most once

75

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

115

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

787

Obsessions sacrificed

189

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

105

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

517

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

432

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

4

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

67

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

331

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

18

Make unique survivors scream

1,210

Survivors hit with haste effect

226

Injure or down survivors who are Hindered

109

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

1,081

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

100

Hatches closed

56

Survivors hit after they drop a pallet during chase

494

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

607

Killer vaults in chase

278

Survivors grabbed while performing a vault

15

Meters fallen

918

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

90

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

39

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

155

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

2,534

Survivors put to sleep (The Nightmare)

212

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

95

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

10

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

38

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

90

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

37

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

105

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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