Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,634,040

Max blood points amount spent on one character

7,940,000

Highest prestige level

4

Mystery boxes opened

1

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

352

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

122

Killer full load-out matches

144

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 104 Neurotyczka 2 472 194 60 16 57
112 105 Remus 2 469 842 139 1 5
112 106 12-gauge 2 464 563 97 0 2
112 107 Violet Myers 2 463 213 19 49 148
112 108 b r a k e 2 461 017 92 0 0
112 109 Ducdameneo 2 460 643 87 3 26
112 110 jesuismey 2 459 852 0 25 96

Currently at

112 107 place

Violet Myers needs another

1 350 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,022

Obsessions healed

213

Survivors healed while you are injured

257

Survivors healed while rest are injured

413

Survivors unhooked

1,353

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

112

Protection hits for unhooked survivors

120

Protection hits for carried survivors

56

Survivors saved using pallet

9

Survivors affected with boon totems

3,956

Survivors affected with speed boost

2

Recovered from dying state

187

Take a hit with the Endurance status effect

168

Survivors healed in the Basement

14

Heals completed after all generators have been completed

127

Safe unhooks while broken

7

Protection hits during End Game

74

Objective actions

Objective actions

Items depleted

449

Repaired generators

1,566

Repaired damaged generators

595

Successful skill checks

21,189

Exit gates opened

198

Hex totems cleansed

69

Hex totems blessed

0

Chests opened

290

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

91

Great skill checks while injured

490

Swap held Survivor items for new ones from chests (counts once per chest)

139

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,324

Finished repairs of generators while injured

176

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

1,158

Hits dodged by vaults

105

Basic attacks and projectiles dodged

2,388

Escapes after stunning killer using pallet

405

Escapes from killer gasp

48

Hooks sabotaged

72

Chases escaped after being injured in this chase

909

Chases lost by hiding in locker

38

Revealed killer aura

421

Unhooked yourself

22

Amount of screams

5,003

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

255

Perform a fast vault within 3 seconds of getting hit

229

Pallet stun the Killer while holding a rare, common, or uncommon item

412

Trials where you've revealed or seen the Killer's aura 11+ times

2,643

Escapes

Escapes

Total escapes

446

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

79

Escapes with somebody else item

4

Escapes being injured with for over half a match

42

Escapes while being downed at most once

207

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

403

Escapes healthy or injured through hatch

13

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

495

Obsessions sacrificed

116

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

133

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

90

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

249

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

327

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

5

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

203

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

164

Oblivious effect applied

468

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

20

Make unique survivors scream

869

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

853

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

20

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

45

Survivors hit after they drop a pallet during chase

346

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

662

Killer vaults in chase

211

Survivors grabbed while performing a vault

7

Meters fallen

1,530

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

149

Blink attacks (The Nurse)

106

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

316

Matches finished with one or more Hex totems remaining

27

Traps triggered (The Hag)

3

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

30

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

317

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

43

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

86

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

9

Perfectly times grab attacks (The Ghoul)

43

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

89

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

27

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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