Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

105,194,501

Max blood points amount spent on one character

7,747,592

Highest prestige level

100

Mystery boxes opened

149

Time played

482h 27m

Time played in last two weeks

52m

Blood points per hour

218,042

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

516

Ultra rare addon warded without a protection ward

93

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

305

Killer full load-out matches

472

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 801 Sanguinariux TTV 105 194 501 1 417 306 1 360
98 802 numb 20 062 307 471 26 123
98 803 MeTeC 20 061 404 89 166 703
98 804 gusta 20 060 794 176 19 112
98 805 wolfy 20 058 907 285 89 486
98 806 Himmelssturm 20 058 823 182 262 1 179
98 807 Peachmändi 20 058 697 171 126 859

Currently at

98 804 place

gusta needs another

610 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,313

Obsessions healed

343

Survivors healed while you are injured

184

Survivors healed while rest are injured

397

Survivors unhooked

1,097

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

112

Survivors healed that come to you first

129

Protection hits for unhooked survivors

64

Protection hits for carried survivors

34

Survivors saved using pallet

3

Survivors affected with boon totems

3,756

Survivors affected with speed boost

75

Recovered from dying state

74

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

15

Heals completed after all generators have been completed

66

Safe unhooks while broken

6

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

147

Repaired generators

1,360

Repaired damaged generators

509

Successful skill checks

19,107

Exit gates opened

104

Hex totems cleansed

35

Hex totems blessed

4

Chests opened

41

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

76

Great skill checks while injured

240

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,466

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,503

Hits dodged by vaults

154

Basic attacks and projectiles dodged

2,207

Escapes after stunning killer using pallet

200

Escapes from killer gasp

40

Hooks sabotaged

13

Chases escaped after being injured in this chase

819

Chases lost by hiding in locker

3

Revealed killer aura

564

Unhooked yourself

3

Amount of screams

5,012

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

91

Perform a fast vault within 3 seconds of getting hit

340

Pallet stun the Killer while holding a rare, common, or uncommon item

135

Trials where you've revealed or seen the Killer's aura 11+ times

127

Escapes

Escapes

Total escapes

306

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

16

Escapes with somebody else item

1

Escapes being injured with for over half a match

23

Escapes while being downed at most once

196

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

246

Escapes healthy or injured through hatch

25

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,417

Obsessions sacrificed

327

Kills (Memento mories)

108

Kills (Memento mories) or sacrifices after last generator

357

All survivors sacrificed or killed (Memento Mori) before the last generator

122

Hooks

Hooks

Different survivors hooked in basement

147

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

176

Survivors hooked before single generator was repaired

918

Survivors hooked in endgame

158

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

672

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

169

Oblivious effect applied

434

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

52

Make unique survivors scream

2,242

Survivors hit with haste effect

101

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

96

Survivors downed next to a raised pallet

2,510

Survivors downed in Exit Gate

40

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

155

Hatches closed

95

Survivors hit after they drop a pallet during chase

328

Survivors hit while carrying another survivor

141

Survivors detected using killer instinct

73

Killer vaults in chase

152

Survivors grabbed while performing a vault

35

Meters fallen

4,026

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

2,060

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

135

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

17,015

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

117

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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