Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

262,913,422

Max blood points amount spent on one character

20,110,000

Highest prestige level

100

Mystery boxes opened

345

Time played

1188h 48m

Time played in last two weeks

10h 39m

Blood points per hour

221,159

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

454

Survivor full load-out matches

2,799

Ultra rare addon warded without a protection ward

63

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

66

Killer full load-out matches

10

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 978 aramat1 5 267 964 222 124 742
109 979 ◕︎ ‿︎ ◕ 5 267 612 163 26 77
109 980 ducky12 5 265 869 93 0 0
109 981 salade tomate jamais malade 5 265 767 11 36 155
109 982 T-80BVM 5 264 601 126 25 90
109 983 DanK 5 264 474 10 83 308
109 984 Свага ТУТ? 5 264 317 0 18 142

Currently at

109 981 place

salade tomate jamais malade needs another

102 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,218

Obsessions healed

964

Survivors healed while you are injured

996

Survivors healed while rest are injured

1,518

Survivors unhooked

4,515

Survivors saved (from dying state/hook) in endgame

125

Knocked (In dying state) survivors healed

573

Survivors healed that come to you first

456

Protection hits for unhooked survivors

360

Protection hits for carried survivors

301

Survivors saved using pallet

70

Survivors affected with boon totems

14,051

Survivors affected with speed boost

14

Recovered from dying state

682

Take a hit with the Endurance status effect

1,163

Survivors healed in the Basement

33

Heals completed after all generators have been completed

389

Safe unhooks while broken

42

Protection hits during End Game

166

Objective actions

Objective actions

Items depleted

703

Repaired generators

4,838

Repaired damaged generators

2,094

Successful skill checks

73,843

Exit gates opened

454

Hex totems cleansed

202

Hex totems blessed

0

Chests opened

149

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

544

Great skill checks while injured

1,306

Swap held Survivor items for new ones from chests (counts once per chest)

48

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

10,343

Finished repairs of generators while injured

342

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,771

Hits dodged by vaults

497

Basic attacks and projectiles dodged

8,385

Escapes after stunning killer using pallet

1,359

Escapes from killer gasp

141

Hooks sabotaged

18

Chases escaped after being injured in this chase

3,128

Chases lost by hiding in locker

5

Revealed killer aura

269

Unhooked yourself

46

Amount of screams

20,176

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

1,980

Perform a fast vault within 3 seconds of getting hit

1,167

Pallet stun the Killer while holding a rare, common, or uncommon item

1,662

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

1,166

Escapes crawling (In dying state) through exit gates

90

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

10

Escapes with new item

60

Escapes with somebody else item

12

Escapes being injured with for over half a match

134

Escapes while being downed at most once

758

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,005

Escapes healthy or injured through hatch

61

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

37

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

31

Nostromo Wreckage (Mess Hall)

20

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

434

Obsessions sacrificed

71

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

137

Survivors hooked before single generator was repaired

134

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

74

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

7

Make unique survivors scream

796

Survivors hit with haste effect

358

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

665

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

43

Survivors hit after they drop a pallet during chase

288

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

292

Killer vaults in chase

180

Survivors grabbed while performing a vault

8

Meters fallen

475

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

117

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

193

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

115

Deep wounded survivors downed (The Legion)

58

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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