Total blood points earned

131,410,337

Max blood points amount spent on one character

9,806,933

Time played

487h 33m

Time played in last two weeks

1h 34m

Blood points per hour

269,532

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

552

Ultra rare addon warded without a protection ward

50

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

430

Killer full load-out matches

557

Ultra rare offering burned

52

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 514 Prodigyy29 17 401 071 109 105 411
104 515 anulpha 17 400 598 126 183 756
104 516 Entvive 17 399 859 380 195 732
104 517 ImBlackzZツ 17 398 872 439 65 241
104 518 aspect 17 396 442 154 115 545
104 519 Hatred 17 395 385 56 120 549
104 520 ZZZ 17 394 586 76 167 1 051

Currently at

104 517 place

ImBlackzZツ needs another

987 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

681

Obsessions healed

185

Survivors healed while you are injured

89

Survivors healed while rest are injured

181

Survivors unhooked

669

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

82

Survivors healed that come to you first

70

Protection hits for unhooked survivors

47

Protection hits for carried survivors

12

Survivors saved using pallet

5

Survivors affected with boon totems

1,812

Survivors affected with speed boost

0

Recovered from dying state

67

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

11

Heals completed after all generators have been completed

24

Safe unhooks while broken

1

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

34

Mystery boxes opened

215

Items depleted

226

Repaired generators

1,040

Repaired damaged generators

740

Successful skill checks

9,825

Exit gates opened

147

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

366

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

105

Great skill checks while injured

160

Swap held Survivor items for new ones from chests (counts once per chest)

23

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

292

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

627

Hits dodged by vaults

63

Basic attacks and projectiles dodged

770

Escapes after stunning killer using pallet

279

Escapes from killer gasp

55

Hooks sabotaged

93

Chases escaped after being injured in this chase

417

Chases lost by hiding in locker

16

Revealed killer aura

171

Unhooked yourself

6

Amount of screams

3,390

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

174

Perform a fast vault within 3 seconds of getting hit

82

Pallet stun the Killer while holding a rare, common, or uncommon item

180

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

233

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

8

Escapes with new item

14

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

152

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

169

Escapes healthy or injured through hatch

30

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,590

Obsessions sacrificed

400

Kills (Memento mories)

304

Kills (Memento mories) or sacrifices after last generator

312

All survivors sacrificed or killed (Memento Mori) before the last generator

193

Hooks

Hooks

Different survivors hooked in basement

331

Basement trees (3 or 4 survivors hooked in basement in this same time)

86

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

1,097

Survivors hooked in endgame

153

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,376

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

89

Survivors grabbed while cleansing a totem

4

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

237

Survivors injured while in the basement

59

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

482

Oblivious effect applied

2,398

Survivors with Exposed effect downed

138

Survivors downed while carrying another survivor

59

Make unique survivors scream

2,370

Survivors hit with haste effect

657

Injure or down survivors who are Hindered

145

Survivors that holding Special Item hit

199

Survivors downed next to a raised pallet

2,534

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

52

Preventing escape

Preventing escape

Survivors grabbed from locker

194

Hatches closed

147

Survivors hit after they drop a pallet during chase

1,291

Survivors hit while carrying another survivor

172

Survivors detected using killer instinct

1,846

Killer vaults in chase

1,049

Survivors grabbed while performing a vault

29

Meters fallen

3,442

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

759

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

225

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

143

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

762

Trials where all survivors suffered from madness 3 (The Doctor)

144

Hatchets thrown (The Huntress)

121

Survivors put to sleep (The Nightmare)

607

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

333

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

340

Condemned survivors (The Onryō)

976

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

36

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

182

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

536

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

15

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

24

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

143

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

85

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

17

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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