Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,929,135

Max blood points amount spent on one character

1,620,000

Highest prestige level

10

Mystery boxes opened

7

Time played

117h 19m

Time played in last two weeks

2h 59m

Blood points per hour

289,210

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

62

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

25

Killer full load-out matches

9

Ultra rare offering burned

0

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 166 eNsee 6 601 387 182 204 722
108 167 RoboDusty 6 597 822 112 42 206
108 168 aye sir 6 597 331 0 51 183
108 169 renichii 6 595 934 0 31 158
108 170 Tranholm 6 595 546 3 24 140
108 171 LaylaPossum 6 595 407 18 28 154
108 172 ☆ Neskick ☆ 6 594 234 1 177 509

Currently at

108 169 place

renichii needs another

1 397 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

403

Obsessions healed

110

Survivors healed while you are injured

80

Survivors healed while rest are injured

135

Survivors unhooked

476

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

31

Protection hits for unhooked survivors

33

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

1,038

Survivors affected with speed boost

1

Recovered from dying state

68

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

3

Heals completed after all generators have been completed

25

Safe unhooks while broken

3

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

54

Repaired generators

528

Repaired damaged generators

164

Successful skill checks

7,276

Exit gates opened

53

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

28

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

33

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,597

Finished repairs of generators while injured

46

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

209

Hits dodged by vaults

11

Basic attacks and projectiles dodged

495

Escapes after stunning killer using pallet

29

Escapes from killer gasp

9

Hooks sabotaged

19

Chases escaped after being injured in this chase

218

Chases lost by hiding in locker

0

Revealed killer aura

671

Unhooked yourself

2

Amount of screams

2,062

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

59

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

87

Escapes

Escapes

Total escapes

105

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

9

Escapes with somebody else item

3

Escapes being injured with for over half a match

7

Escapes while being downed at most once

73

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

94

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

103

Obsessions sacrificed

24

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

71

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

56

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

68

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

7

Make unique survivors scream

174

Survivors hit with haste effect

25

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

200

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

4

Survivors hit after they drop a pallet during chase

104

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

112

Killer vaults in chase

44

Survivors grabbed while performing a vault

2

Meters fallen

295

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

5

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

10

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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