Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,298,108

Max blood points amount spent on one character

3,870,000

Highest prestige level

9

Mystery boxes opened

2

Time played

195h 30m

Time played in last two weeks

38h 47m

Blood points per hour

201,013

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

122

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

238

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 599 Drawn 12 757 442 383 61 327
101 600 Ilovewater 12 756 557 3 52 268
101 601 dahtry7 12 755 773 213 50 178
101 602 Hachimi 12 754 070 348 18 89
101 603 MTX ZEDEX 12 753 340 323 11 48
101 604 Edward Skeletrix 12 751 271 122 61 245
101 605 Ecole Tireur 12 750 986 1 155 110 360

Currently at

101 602 place

Hachimi needs another

1 703 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

354

Obsessions healed

82

Survivors healed while you are injured

53

Survivors healed while rest are injured

91

Survivors unhooked

408

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

26

Protection hits for unhooked survivors

24

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

146

Survivors affected with speed boost

0

Recovered from dying state

35

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

7

Heals completed after all generators have been completed

17

Safe unhooks while broken

6

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

124

Repaired generators

395

Repaired damaged generators

105

Successful skill checks

6,002

Exit gates opened

34

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

43

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

24

Great skill checks while injured

200

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,543

Finished repairs of generators while injured

50

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

505

Hits dodged by vaults

47

Basic attacks and projectiles dodged

653

Escapes after stunning killer using pallet

120

Escapes from killer gasp

19

Hooks sabotaged

17

Chases escaped after being injured in this chase

243

Chases lost by hiding in locker

1

Revealed killer aura

235

Unhooked yourself

6

Amount of screams

1,256

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

56

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

108

Trials where you've revealed or seen the Killer's aura 11+ times

37

Escapes

Escapes

Total escapes

91

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

12

Escapes while being downed at most once

56

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

84

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

576

Obsessions sacrificed

142

Kills (Memento mories)

111

Kills (Memento mories) or sacrifices after last generator

150

All survivors sacrificed or killed (Memento Mori) before the last generator

42

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

380

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

360

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

3

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

53

Oblivious effect applied

455

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

22

Make unique survivors scream

998

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

1,064

Survivors downed in Exit Gate

44

Survivors downed withit 30 seconds of breaking pallet or wall

70

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

22

Survivors hit after they drop a pallet during chase

615

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

400

Killer vaults in chase

269

Survivors grabbed while performing a vault

10

Meters fallen

1,839

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

186

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

107

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

163

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

57

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

549

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

82

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

110

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

60

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

253

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

27

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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