Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,282,371

Max blood points amount spent on one character

11,952,158

Highest prestige level

42

Mystery boxes opened

339

Time played

809h 33m

Time played in last two weeks

0m

Blood points per hour

59,641

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

1,174

Ultra rare addon warded without a protection ward

79

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

228

Killer full load-out matches

377

Ultra rare offering burned

40

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 828 pat 25 951 989 1 079 274 1 014
91 829 Itskitkat0 25 949 476 235 163 752
91 831 Ace Visconti_00 BOT 25 945 363 673 324 616
91 832 Larry 25 940 377 382 92 448
91 833 markizz 25 939 061 168 52 277
91 834 casioST 25 935 608 2 049 108 489

Currently at

91 831 place

Ace Visconti_00 BOT needs another

1 020 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

944

Obsessions healed

205

Survivors healed while you are injured

402

Survivors healed while rest are injured

408

Survivors unhooked

1,573

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

472

Survivors healed that come to you first

76

Protection hits for unhooked survivors

233

Protection hits for carried survivors

183

Survivors saved using pallet

38

Survivors affected with boon totems

3,129

Survivors affected with speed boost

82

Recovered from dying state

61

Take a hit with the Endurance status effect

85

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

231

Repaired generators

887

Repaired damaged generators

560

Successful skill checks

25,388

Exit gates opened

96

Hex totems cleansed

75

Hex totems blessed

4

Chests opened

126

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

48

Great skill checks while injured

304

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,023

Hits dodged by vaults

532

Basic attacks and projectiles dodged

8,421

Escapes after stunning killer using pallet

617

Escapes from killer gasp

231

Hooks sabotaged

11

Chases escaped after being injured in this chase

1,233

Chases lost by hiding in locker

50

Revealed killer aura

198

Unhooked yourself

40

Amount of screams

1,939

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

143

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

399

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

7

Escapes with new item

25

Escapes with somebody else item

16

Escapes being injured with for over half a match

157

Escapes while being downed at most once

215

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

292

Escapes healthy or injured through hatch

30

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

910

Obsessions sacrificed

237

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

255

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

164

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

611

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

100

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

31

Make unique survivors scream

654

Survivors hit with haste effect

239

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

1,418

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

58

Survivors hit after they drop a pallet during chase

666

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

261

Killer vaults in chase

280

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

86

Blink attacks (The Nurse)

369

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

146

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

570

Survivors put to sleep (The Nightmare)

22

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

3,046

Max Lacerations dealt (The Trickster)

24

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

28

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

39

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

45

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60,479

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

210

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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