Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

129,675,561

Max blood points amount spent on one character

10,302,679

Highest prestige level

13

Mystery boxes opened

55

Time played

701h 44m

Time played in last two weeks

0m

Blood points per hour

184,793

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

41

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

524

Killer full load-out matches

54

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 866 акциза целок 52 339 697 315 126 533
83 867 K 52 339 602 476 248 1 385
83 868 ็็็็็็็็็็ 52 339 459 1 384 294 1 150
83 869 john cool guy 52 334 522 1 240 143 554
83 870 CharChar 52 329 668 898 229 958
83 871 WeedWater 52 327 558 458 285 1 201
83 872 efaeble TTV 52 326 826 494 350 1 558

Currently at

83 869 place

john cool guy needs another

4 937 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

919

Obsessions healed

235

Survivors healed while you are injured

159

Survivors healed while rest are injured

312

Survivors unhooked

946

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

92

Survivors healed that come to you first

94

Protection hits for unhooked survivors

54

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

2,429

Survivors affected with speed boost

9

Recovered from dying state

85

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

15

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

370

Repaired generators

934

Repaired damaged generators

874

Successful skill checks

7,462

Exit gates opened

100

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

440

Chests opened in basement

98

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

126

Great skill checks while injured

143

Swap held Survivor items for new ones from chests (counts once per chest)

43

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

106

Finished repairs of generators while injured

3

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,160

Hits dodged by vaults

82

Basic attacks and projectiles dodged

1,205

Escapes after stunning killer using pallet

317

Escapes from killer gasp

22

Hooks sabotaged

34

Chases escaped after being injured in this chase

527

Chases lost by hiding in locker

4

Revealed killer aura

544

Unhooked yourself

22

Amount of screams

3,506

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

64

Perform a fast vault within 3 seconds of getting hit

91

Pallet stun the Killer while holding a rare, common, or uncommon item

88

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

257

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

13

Escapes with new item

125

Escapes with somebody else item

4

Escapes being injured with for over half a match

27

Escapes while being downed at most once

160

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

189

Escapes healthy or injured through hatch

29

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

489

Obsessions sacrificed

104

Kills (Memento mories)

207

Kills (Memento mories) or sacrifices after last generator

310

All survivors sacrificed or killed (Memento Mori) before the last generator

305

Hooks

Hooks

Different survivors hooked in basement

362

Basement trees (3 or 4 survivors hooked in basement in this same time)

72

Survivors hooked while all remaining were injured

317

Survivors hooked before single generator was repaired

187

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

198

Generators damaged with Undetectable effect

200

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

7

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

284

Survivors injured while in the basement

48

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

214

Oblivious effect applied

867

Survivors with Exposed effect downed

235

Survivors downed while carrying another survivor

139

Make unique survivors scream

740

Survivors hit with haste effect

81

Injure or down survivors who are Hindered

365

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

779

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

209

Hatches closed

179

Survivors hit after they drop a pallet during chase

294

Survivors hit while carrying another survivor

325

Survivors detected using killer instinct

2,276

Killer vaults in chase

1,122

Survivors grabbed while performing a vault

26

Meters fallen

1,198

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

444

Blink attacks (The Nurse)

133

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

224

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

157

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

1,792

Survivors put to sleep (The Nightmare)

40

Reverse bear-traps put on survivors (The Pig)

79

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

295

Max Lacerations dealt (The Trickster)

196

Survivors with Broken effect downed

162

Condemned survivors (The Onryō)

324

Slams of one Survivor into another (The Mastermind)

38

Damage Survivor pursued by a Guard (The Knight)

93

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

176

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

17

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

58

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

59

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

49,032

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

119

Intoxicated survivors downed (The Clown)

60

Survivors downed after phase walk (The Spirit)

64

Deep wounded survivors downed (The Legion)

109

Survivors downed while having max Sickness (The Plague)

40

Marked survivors downed (The Ghostface)

111

Survivors downed with Demon Fury (The Oni)

250

Survivors downed while speared (The Deathslinger)

95

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

91

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

49

Down survivor you recently teleported to (The Singularity)

104

Down survivor using UVX (The Unknown)

68

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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