Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,509,533

Max blood points amount spent on one character

2,625,493

Highest prestige level

10

Mystery boxes opened

532

Time played

380h 7m

Time played in last two weeks

0m

Blood points per hour

127,617

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

10

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

29

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 213 Jams 5 959 757 72 13 65
108 214 Somecallmeskonek 5 957 631 26 38 207
108 215 Shade 5 955 541 41 27 141
108 216 balhaar likker 5 953 917 124 24 99
108 217 RockOwen 5 953 282 19 39 197
108 218 mitulina 5 952 648 8 73 330
108 219 TRIPN-ZT 5 950 684 64 10 55

Currently at

108 216 place

balhaar likker needs another

1 624 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

380

Obsessions healed

92

Survivors healed while you are injured

71

Survivors healed while rest are injured

124

Survivors unhooked

413

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

39

Protection hits for unhooked survivors

52

Protection hits for carried survivors

5

Survivors saved using pallet

5

Survivors affected with boon totems

1,607

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

0

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

68

Repaired generators

423

Repaired damaged generators

315

Successful skill checks

4,698

Exit gates opened

46

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

82

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

48

Great skill checks while injured

26

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

14

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

477

Hits dodged by vaults

48

Basic attacks and projectiles dodged

600

Escapes after stunning killer using pallet

81

Escapes from killer gasp

33

Hooks sabotaged

0

Chases escaped after being injured in this chase

253

Chases lost by hiding in locker

1

Revealed killer aura

1,941

Unhooked yourself

3

Amount of screams

1,684

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

39

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

17

Escapes

Escapes

Total escapes

92

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

57

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

795

Obsessions sacrificed

201

Kills (Memento mories)

98

Kills (Memento mories) or sacrifices after last generator

179

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

89

Survivors hooked before single generator was repaired

534

Survivors hooked in endgame

116

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

534

Generators damaged with Undetectable effect

88

Survivors grabbed while repairing a generator

67

Survivors grabbed while cleansing a totem

8

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

131

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

181

Oblivious effect applied

452

Survivors with Exposed effect downed

158

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,466

Survivors hit with haste effect

331

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

294

Survivors downed next to a raised pallet

1,243

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

127

Hatches closed

65

Survivors hit after they drop a pallet during chase

571

Survivors hit while carrying another survivor

132

Survivors detected using killer instinct

837

Killer vaults in chase

588

Survivors grabbed while performing a vault

5

Meters fallen

918

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

88

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

185

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

1,012

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

96

Survivors hit with Lethal Rush (The Blight)

102

Max Lacerations dealt (The Trickster)

40

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

36

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

53

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

35

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

73

Survivors downed with Demon Fury (The Oni)

139

Survivors downed while speared (The Deathslinger)

41

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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