Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,865,431

Max blood points amount spent on one character

800,000

Highest prestige level

3

Mystery boxes opened

116

Time played

217h 33m

Time played in last two weeks

0m

Blood points per hour

109,701

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

131

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

66

Killer full load-out matches

85

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 334 mediarulestheworld 1 949 620 37 6 35
113 335 whiter0se 1 948 135 0 16 82
113 336 HypeR 1 946 314 0 5 34
113 337 Darrow79 1 945 881 92 1 3
113 338 Jarmo-Veli 1 944 526 16 22 105
113 339 чо такi жiнщiны 1 941 781 43 14 80
113 340 Mean Bean 1 940 821 5 37 171

Currently at

113 337 place

Darrow79 needs another

433 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

207

Obsessions healed

56

Survivors healed while you are injured

73

Survivors healed while rest are injured

88

Survivors unhooked

238

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

18

Protection hits for unhooked survivors

46

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

1,171

Survivors affected with speed boost

4

Recovered from dying state

47

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

4

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

112

Repaired generators

239

Repaired damaged generators

64

Successful skill checks

4,409

Exit gates opened

32

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

79

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

20

Great skill checks while injured

128

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

494

Hits dodged by vaults

54

Basic attacks and projectiles dodged

672

Escapes after stunning killer using pallet

84

Escapes from killer gasp

14

Hooks sabotaged

4

Chases escaped after being injured in this chase

183

Chases lost by hiding in locker

4

Revealed killer aura

111

Unhooked yourself

3

Amount of screams

1,306

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

156

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

82

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

1

Escapes being injured with for over half a match

14

Escapes while being downed at most once

48

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

63

Escapes healthy or injured through hatch

1

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

362

Obsessions sacrificed

86

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

63

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

148

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

19

Make unique survivors scream

562

Survivors hit with haste effect

82

Injure or down survivors who are Hindered

70

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

529

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

37

Survivors hit after they drop a pallet during chase

148

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

23

Killer vaults in chase

73

Survivors grabbed while performing a vault

5

Meters fallen

693

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

113

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

916

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

317

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

35

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

114

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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