Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

209,237,477

Max blood points amount spent on one character

32,640,000

Highest prestige level

64

Mystery boxes opened

4

Time played

1506h 45m

Time played in last two weeks

52h 40m

Blood points per hour

138,867

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

63

Survivor full load-out matches

99

Ultra rare addon warded without a protection ward

69

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,195

Killer full load-out matches

921

Ultra rare offering burned

162

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 234 Frank Iero 42 714 163 175 193 806
89 235 sennah 42 711 309 199 160 924
89 236 flopk 42 711 090 385 301 1 346
89 237 I see you 42 709 595 1 240 129 607
89 238 SamK 42 709 212 433 130 654
89 239 Bober 42 708 934 248 3 062 13 070
89 240 sami491cxxl 42 708 444 87 135 636

Currently at

89 237 place

I see you needs another

1 495 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

540

Obsessions healed

64

Survivors healed while you are injured

105

Survivors healed while rest are injured

208

Survivors unhooked

746

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

87

Survivors healed that come to you first

63

Protection hits for unhooked survivors

72

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

719

Survivors affected with speed boost

0

Recovered from dying state

71

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

12

Heals completed after all generators have been completed

82

Safe unhooks while broken

3

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

377

Repaired generators

1,075

Repaired damaged generators

385

Successful skill checks

12,203

Exit gates opened

82

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

168

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

2,401

Matches in that picked up and used special item

53

Great skill checks while injured

413

Swap held Survivor items for new ones from chests (counts once per chest)

74

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,384

Finished repairs of generators while injured

169

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,037

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,025

Escapes after stunning killer using pallet

149

Escapes from killer gasp

21

Hooks sabotaged

13

Chases escaped after being injured in this chase

462

Chases lost by hiding in locker

7

Revealed killer aura

814

Unhooked yourself

45

Amount of screams

2,851

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

110

Perform a fast vault within 3 seconds of getting hit

247

Pallet stun the Killer while holding a rare, common, or uncommon item

139

Trials where you've revealed or seen the Killer's aura 11+ times

980

Escapes

Escapes

Total escapes

215

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

2

Escapes with new item

38

Escapes with somebody else item

2

Escapes being injured with for over half a match

25

Escapes while being downed at most once

126

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

180

Escapes healthy or injured through hatch

18

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,322

Obsessions sacrificed

990

Kills (Memento mories)

766

Kills (Memento mories) or sacrifices after last generator

1,134

All survivors sacrificed or killed (Memento Mori) before the last generator

393

Hooks

Hooks

Different survivors hooked in basement

847

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

383

Survivors hooked before single generator was repaired

2,687

Survivors hooked in endgame

497

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,453

Generators damaged with Undetectable effect

617

Survivors grabbed while repairing a generator

92

Survivors grabbed while cleansing a totem

6

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

1,504

Survivors injured while in the basement

283

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

147

Oblivious effect applied

841

Survivors with Exposed effect downed

577

Survivors downed while carrying another survivor

175

Make unique survivors scream

7,499

Survivors hit with haste effect

1,317

Injure or down survivors who are Hindered

231

Survivors that holding Special Item hit

681

Survivors downed next to a raised pallet

8,117

Survivors downed in Exit Gate

217

Survivors downed withit 30 seconds of breaking pallet or wall

339

Preventing escape

Preventing escape

Survivors grabbed from locker

531

Hatches closed

231

Survivors hit after they drop a pallet during chase

5,346

Survivors hit while carrying another survivor

542

Survivors detected using killer instinct

5,068

Killer vaults in chase

3,734

Survivors grabbed while performing a vault

117

Meters fallen

16,821

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

32

Uncloak attacks (The Wraith)

599

Blink attacks (The Nurse)

203

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3,898

Matches finished with one or more Hex totems remaining

29

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

296

Survivors put to sleep (The Nightmare)

74

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

130

Survivors hit with Lethal Rush (The Blight)

3,044

Max Lacerations dealt (The Trickster)

169

Survivors with Broken effect downed

238

Condemned survivors (The Onryō)

238

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

68

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

266

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

25

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

36

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

530

Perfectly times grab attacks (The Ghoul)

151

Survivors immobilized to a wall (The Slasher)

37

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

790

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1,129

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

198

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

208

Survivors downed with Demon Fury (The Oni)

24

Survivors downed while speared (The Deathslinger)

161

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

2,285

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

71

Down survivor you recently teleported to (The Singularity)

183

Down survivor using UVX (The Unknown)

44

Whip downs (The Krause)

12

Killer abilities chart

Killer abilities chart

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