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Faris

76561199252731150

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

548,303,117

Max blood points amount spent on one character

55,910,871

Highest prestige level

100

Mystery boxes opened

5,014

Time played

3370h 18m

Time played in last two weeks

10h 16m

Blood points per hour

2,711

Estimated playtime per role

Survivor 63%
Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

604

Survivor rank

Bronze I, 4 pipes

Survivor full load-out matches

6,421

Ultra rare addon warded without a protection ward

1,609

Items depleted

3,343

Survivor Adepts

Adepts got 32
Adepts left 19
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

777

Killer rank

Ash IV

Killer full load-out matches

1,164

Ultra rare offering burned

136

Killer Adepts

Adepts got 30
Adepts left 12
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

11,818

Obsessions healed

2,957

Survivors healed while you are injured

3,453

Survivors healed while rest are injured

5,010

Survivors unhooked

11,672

Survivors saved (from dying state/hook) in endgame

334

Knocked (In dying state) survivors healed

3,203

Survivors healed that come to you first

1,182

Protection hits for unhooked survivors

1,449

Protection hits for carried survivors

1,074

Survivors saved using pallet

300

Survivors affected with boon totems

45,607

Survivors affected with speed boost

749

Recovered from dying state

2,647

Take a hit with the Endurance status effect

2,306

Survivors healed in the Basement

121

Heals completed after all generators have been completed

289

Safe unhooks while broken

21

Protection hits during End Game

130

Objective actions

Objective actions

Repaired generators

9,063

Repaired damaged generators

4,227

Successful skill checks

144,828

Exit gates opened

848

Hex totems cleansed

531

Hex totems blessed

37

Chests opened

695

Chests opened in basement

139

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

912

Matches in that picked up and used special item

957

Great skill checks while injured

4,445

Swap held Survivor items for new ones from chests (counts once per chest)

129

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,555

Finished repairs of generators while injured

97

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

14,959

Hits dodged by vaults

1,020

Basic attacks and projectiles dodged

20,435

Escapes after stunning killer using pallet

2,800

Escapes from killer gasp

476

Hooks sabotaged

330

Chases escaped after being injured in this chase

7,526

Chases lost by hiding in locker

191

Revealed killer aura

3,759

Unhooked yourself

205

Amount of screams

38,133

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,460

Blind killer using flashlight

5,888

Perform a fast vault within 3 seconds of getting hit

1,487

Pallet stun the Killer while holding a rare, common, or uncommon item

245

Trials where you've revealed or seen the Killer's aura 11+ times

25

Escapes

Escapes

Total escapes

2,483

Escapes crawling (In dying state) through exit gates

429

Escapes through hatch

227

Escapes through hatch crawling (In dying state)

49

Escapes with new item

405

Escapes with somebody else item

216

Escapes being injured with for over half a match

337

Escapes while being downed at most once

1,725

Escapes after unhooked yourself

35

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,827

Escapes healthy or injured through hatch

178

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

33

Campbell's Chapel (Upstairs Main Building)

42

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

6

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

42

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

51

Garden of Joy (Upstairs Main Building)

30

Shattered Square (Upstairs Main Building)

17

Shelter Woods (by Command Centre)

23

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

10

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

40

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

4,179

Obsessions sacrificed

824

Kills (Memento mories)

564

Kills (Memento mories) or sacrifices after last generator

733

All survivors sacrificed or killed (Memento Mori) before the last generator

306

Hooks

Hooks

Different survivors hooked in basement

293

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

534

Survivors hooked before single generator was repaired

2,014

Survivors hooked in endgame

314

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,576

Generators damaged with Undetectable effect

207

Survivors grabbed while repairing a generator

108

Survivors grabbed while cleansing a totem

20

Generators protection

Protected 63%
Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

437

Survivors injured while in the basement

96

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

453

Oblivious effect applied

719

Survivors with Exposed effect downed

266

Survivors downed while carrying another survivor

210

Make unique survivors scream

4,991

Survivors hit with haste effect

1,598

Injure or down survivors who are Hindered

531

Survivors that holding Special Item hit

1,625

Survivors downed next to a raised pallet

5,762

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

403

Hatches closed

279

Survivors hit after they drop a pallet during chase

2,485

Survivors hit while carrying another survivor

465

Survivors detected using killer instinct

3,005

Killer vaults in chase

1,834

Survivors grabbed while performing a vault

111

Meters fallen

4,347

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

225

Blink attacks (The Nurse)

2,054

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

400

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

323

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

801

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

3,272

Survivors put to sleep (The Nightmare)

358

Reverse bear-traps put on survivors (The Pig)

141

Survivors sent to Cage of Atonement (The Executioner)

53

Survivors hit with Lethal Rush (The Blight)

1,688

Max Lacerations dealt (The Trickster)

443

Survivors with Broken effect downed

80

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

57

Damage Survivor pursued by a Guard (The Knight)

86

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

118

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

296

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

247

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

397

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,230

Survivors downed by 24m+ hatchet throw (The Huntress)

29

Survivors downed with chainsaw (The Cannibal)

243

Intoxicated survivors downed (The Clown)

217

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

132

Survivors downed while having max Sickness (The Plague)

94

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

704

Survivors downed while speared (The Deathslinger)

199

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

163

Survivors downed with Dire Crows (The Artist)

53

Survivors downed during Nightfall (The Dredge)

60

Down survivor you recently teleported to (The Singularity)

90

Down survivor using UVX (The Unknown)

58

Whip downs (The Krause)

155

Killer abilities chart

Killer abilities chart

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