Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,042,195

Max blood points amount spent on one character

3,140,000

Highest prestige level

8

Mystery boxes opened

64

Time played

294h 56m

Time played in last two weeks

0m

Blood points per hour

145,939

Estimated playtime per role

22% Survivor

Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

238

Killer full load-out matches

350

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 990 RABU 33 254 173 0 306 1 323
93 991 Cossack_42 33 253 483 886 74 338
93 992 ◐rkodavid◑ 33 252 910 269 285 1 105
93 993 John Fart 33 249 987 871 63 277
93 994 nack 33 249 904 583 193 857
93 995 KillMeNowPleas 33 248 781 493 248 1 037
93 996 bic 33 247 627 1 010 435 1 598

Currently at

93 993 place

John Fart needs another

2 923 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

366

Obsessions healed

79

Survivors healed while you are injured

78

Survivors healed while rest are injured

133

Survivors unhooked

336

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

18

Survivors healed that come to you first

31

Protection hits for unhooked survivors

44

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

1,073

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

14

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

123

Repaired generators

368

Repaired damaged generators

139

Successful skill checks

5,588

Exit gates opened

33

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

66

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

41

Great skill checks while injured

131

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

113

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

345

Hits dodged by vaults

29

Basic attacks and projectiles dodged

649

Escapes after stunning killer using pallet

53

Escapes from killer gasp

8

Hooks sabotaged

1

Chases escaped after being injured in this chase

197

Chases lost by hiding in locker

3

Revealed killer aura

62

Unhooked yourself

4

Amount of screams

1,446

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

82

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

18

Escapes with somebody else item

2

Escapes being injured with for over half a match

3

Escapes while being downed at most once

46

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

70

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,021

Obsessions sacrificed

250

Kills (Memento mories)

79

Kills (Memento mories) or sacrifices after last generator

228

All survivors sacrificed or killed (Memento Mori) before the last generator

131

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

561

Survivors hooked in endgame

139

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

715

Generators damaged with Undetectable effect

164

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

4

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

128

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

289

Survivors with Exposed effect downed

270

Survivors downed while carrying another survivor

25

Make unique survivors scream

1,649

Survivors hit with haste effect

267

Injure or down survivors who are Hindered

348

Survivors that holding Special Item hit

339

Survivors downed next to a raised pallet

1,356

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

155

Hatches closed

72

Survivors hit after they drop a pallet during chase

848

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

807

Killer vaults in chase

777

Survivors grabbed while performing a vault

17

Meters fallen

1,455

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

152

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

63

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

179

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

92

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

193

Max Lacerations dealt (The Trickster)

39

Survivors with Broken effect downed

255

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

126

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

17

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

422

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

314

Intoxicated survivors downed (The Clown)

139

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

89

Survivors downed while speared (The Deathslinger)

87

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

220

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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