Overall statistics
Account overall
Total blood points earned
103,035,164
Max blood points amount spent on one character
7,507,751
Highest prestige level
50
Mystery boxes opened
295
Time played
683h 5m
Time played in last two weeks
0m
Blood points per hour
150,838
Estimated playtime per role
61% Survivor
Killer 39%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
109
Survivor full load-out matches
2
Ultra rare addon warded without a protection ward
1
Bronze III
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
213
Killer full load-out matches
3
Ultra rare offering burned
2
Silver IV
13 / 42
KillerLeaderboards
Currently at
65 357 place
Hex : tremely autistic needs another
2 669 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,989
Obsessions healed
270
Survivors healed while you are injured
648
Survivors healed while rest are injured
718
Survivors unhooked
2,143
Survivors saved (from dying state/hook) in endgame
66
Knocked (In dying state) survivors healed
284
Survivors healed that come to you first
188
Protection hits for unhooked survivors
362
Protection hits for carried survivors
75
Survivors saved using pallet
13
Survivors affected with boon totems
7,073
Survivors affected with speed boost
0
Recovered from dying state
240
Take a hit with the Endurance status effect
217
Survivors healed in the Basement
3
Heals completed after all generators have been completed
1
Safe unhooks while broken
0
Protection hits during End Game
1
Objective actions
Items depleted
618
Repaired generators
2,012
Repaired damaged generators
2,245
Successful skill checks
29,623
Exit gates opened
162
Hex totems cleansed
54
Hex totems blessed
0
Chests opened
582
Chests opened in basement
43
Escapes when playing without any perk and repaired generator(s)
11
Matches with 300+ seconds of repairing generators
7
Matches in that picked up and used special item
380
Great skill checks while injured
120
Swap held Survivor items for new ones from chests (counts once per chest)
4
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
2,950
Hits dodged by vaults
265
Basic attacks and projectiles dodged
4,834
Escapes after stunning killer using pallet
588
Escapes from killer gasp
174
Hooks sabotaged
226
Chases escaped after being injured in this chase
1,301
Chases lost by hiding in locker
23
Revealed killer aura
1,028
Unhooked yourself
9
Amount of screams
6,377
Reveal the Killer's aura for a total of 60 seconds in a single trial
60
Blind killer using flashlight
1
Perform a fast vault within 3 seconds of getting hit
102
Pallet stun the Killer while holding a rare, common, or uncommon item
3
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
444
Escapes crawling (In dying state) through exit gates
61
Escapes through hatch
25
Escapes through hatch crawling (In dying state)
3
Escapes with new item
207
Escapes with somebody else item
22
Escapes being injured with for over half a match
47
Escapes while being downed at most once
251
Escapes after unhooked yourself
4
Escapes as obsession without getting a hit as last survivor
6
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
358
Escapes healthy or injured through hatch
22
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
8
Mother's Dwelling (Upstairs Cottage)
5
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
2
The Game (Bathroom)
7
Mount Ormond Resort (Chalet/Main Building)
8
Dead Dawg Saloon (Upstairs Saloon)
10
Treatment Theatre (Operation Theatre)
7
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
6
Eyrie of Crows (Inside Eyrie)
5
Garden of Joy (Upstairs Main Building)
5
Shattered Square (Upstairs Main Building)
10
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
8
Killer statistics
Kills
Hooks
1,037
Obsessions sacrificed
259
Kills (Memento mories)
36
Kills (Memento mories) or sacrifices after last generator
100
All survivors sacrificed or killed (Memento Mori) before the last generator
57
Hooks
Different survivors hooked in basement
137
Basement trees (3 or 4 survivors hooked in basement in this same time)
26
Survivors hooked while all remaining were injured
171
Survivors hooked before single generator was repaired
1,170
Survivors hooked in endgame
51
Territory protection
Generators damaged with at least one survivor hooked
1,097
Generators damaged with Undetectable effect
258
Survivors grabbed while repairing a generator
168
Survivors grabbed while cleansing a totem
12
Generators protection
70% Protected
Unprotected 30%
Hit survivors with a basic attack while you are Undetectable
15
Survivors injured while in the basement
33
Downs and effects
Survivors with Oblivious effect downed
28
Oblivious effect applied
117
Survivors with Exposed effect downed
272
Survivors downed while carrying another survivor
38
Make unique survivors scream
1,878
Survivors hit with haste effect
412
Injure or down survivors who are Hindered
66
Survivors that holding Special Item hit
96
Survivors downed next to a raised pallet
1,688
Survivors downed in Exit Gate
6
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
190
Hatches closed
93
Survivors hit after they drop a pallet during chase
778
Survivors hit while carrying another survivor
87
Survivors detected using killer instinct
1,545
Killer vaults in chase
513
Survivors grabbed while performing a vault
4
Meters fallen
232
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
113
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
111
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
65
Trials where all survivors suffered from madness 3 (The Doctor)
9
Hatchets thrown (The Huntress)
148
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
26
Survivors hit with Lethal Rush (The Blight)
214
Max Lacerations dealt (The Trickster)
138
Survivors with Broken effect downed
3
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
19
Damage Survivor pursued by a Guard (The Knight)
10
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
142
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
3
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
78
Intoxicated survivors downed (The Clown)
11
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
113
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
120
Survivors downed with Demon Fury (The Oni)
135
Survivors downed while speared (The Deathslinger)
77
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
71
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
53
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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