Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

87,734,393

Max blood points amount spent on one character

5,024,949

Highest prestige level

33

Mystery boxes opened

337

Time played

648h 21m

Time played in last two weeks

7h 51m

Blood points per hour

135,319

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

227

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

157

Killer full load-out matches

289

Ultra rare offering burned

100

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 689 Sunny 14 699 265 124 67 397
103 690 A K U Z <3 14 694 171 29 134 470
103 691 zanahoria♡ 14 692 567 0 91 502
103 692 HideSakaki 14 688 688 344 48 287
103 693 Wasilisk 14 687 064 526 33 146
103 694 k9isok 14 685 974 447 28 134
103 695 草莓挞挞 14 685 546 0 137 581

Currently at

103 692 place

HideSakaki needs another

3 879 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

705

Obsessions healed

169

Survivors healed while you are injured

148

Survivors healed while rest are injured

301

Survivors unhooked

656

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

73

Protection hits for unhooked survivors

25

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

1,490

Survivors affected with speed boost

3

Recovered from dying state

69

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

25

Heals completed after all generators have been completed

45

Safe unhooks while broken

6

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

489

Repaired generators

1,439

Repaired damaged generators

407

Successful skill checks

16,972

Exit gates opened

112

Hex totems cleansed

49

Hex totems blessed

0

Chests opened

164

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

130

Great skill checks while injured

467

Swap held Survivor items for new ones from chests (counts once per chest)

45

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,768

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,399

Hits dodged by vaults

132

Basic attacks and projectiles dodged

1,420

Escapes after stunning killer using pallet

285

Escapes from killer gasp

40

Hooks sabotaged

15

Chases escaped after being injured in this chase

649

Chases lost by hiding in locker

4

Revealed killer aura

1,303

Unhooked yourself

22

Amount of screams

3,764

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,320

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

383

Pallet stun the Killer while holding a rare, common, or uncommon item

202

Trials where you've revealed or seen the Killer's aura 11+ times

31

Escapes

Escapes

Total escapes

253

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

4

Escapes with new item

44

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

162

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

209

Escapes healthy or injured through hatch

25

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

934

Obsessions sacrificed

183

Kills (Memento mories)

240

Kills (Memento mories) or sacrifices after last generator

247

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

119

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

113

Survivors hooked before single generator was repaired

556

Survivors hooked in endgame

110

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

679

Generators damaged with Undetectable effect

156

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

3

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

304

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

123

Oblivious effect applied

631

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,760

Survivors hit with haste effect

193

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

259

Survivors downed next to a raised pallet

1,402

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

144

Hatches closed

88

Survivors hit after they drop a pallet during chase

911

Survivors hit while carrying another survivor

103

Survivors detected using killer instinct

433

Killer vaults in chase

923

Survivors grabbed while performing a vault

37

Meters fallen

3,075

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

550

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

768

Survivors put to sleep (The Nightmare)

24

Reverse bear-traps put on survivors (The Pig)

250

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

399

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

45

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

18

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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