Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,789,893

Max blood points amount spent on one character

9,020,000

Highest prestige level

100

Mystery boxes opened

858

Time played

643h 19m

Time played in last two weeks

47m

Blood points per hour

178,435

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

131

Survivor full load-out matches

438

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

252

Killer full load-out matches

237

Ultra rare offering burned

28

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 000 Meanie 82 655 324 938 515 2 136
72 001 Vinni 82 654 135 1 154 826 3 486
72 002 ?A? 82 652 985 588 356 1 241
72 003 Berlinilla 82 651 419 774 219 738
72 004 Spoon 82 646 006 329 441 2 020
72 005 R4z 82 635 361 743 271 1 531
72 006 Mirasama 82 630 603 200 233 975

Currently at

72 003 place

Berlinilla needs another

1 566 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,524

Obsessions healed

389

Survivors healed while you are injured

413

Survivors healed while rest are injured

513

Survivors unhooked

1,383

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

172

Survivors healed that come to you first

112

Protection hits for unhooked survivors

121

Protection hits for carried survivors

134

Survivors saved using pallet

33

Survivors affected with boon totems

2,668

Survivors affected with speed boost

0

Recovered from dying state

212

Take a hit with the Endurance status effect

138

Survivors healed in the Basement

12

Heals completed after all generators have been completed

65

Safe unhooks while broken

8

Protection hits during End Game

52

Objective actions

Objective actions

Items depleted

475

Repaired generators

1,078

Repaired damaged generators

483

Successful skill checks

22,283

Exit gates opened

109

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

178

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

366

Great skill checks while injured

525

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,235

Finished repairs of generators while injured

60

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,154

Hits dodged by vaults

195

Basic attacks and projectiles dodged

3,232

Escapes after stunning killer using pallet

618

Escapes from killer gasp

66

Hooks sabotaged

4

Chases escaped after being injured in this chase

1,037

Chases lost by hiding in locker

10

Revealed killer aura

332

Unhooked yourself

13

Amount of screams

6,340

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

1,203

Perform a fast vault within 3 seconds of getting hit

311

Pallet stun the Killer while holding a rare, common, or uncommon item

376

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

332

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

51

Escapes with somebody else item

6

Escapes being injured with for over half a match

43

Escapes while being downed at most once

200

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

277

Escapes healthy or injured through hatch

11

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

989

Obsessions sacrificed

239

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

117

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

673

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

908

Generators damaged with Undetectable effect

149

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

3

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

367

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

224

Survivors with Exposed effect downed

357

Survivors downed while carrying another survivor

55

Make unique survivors scream

1,702

Survivors hit with haste effect

231

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

270

Survivors downed next to a raised pallet

1,824

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

41

Preventing escape

Preventing escape

Survivors grabbed from locker

126

Hatches closed

84

Survivors hit after they drop a pallet during chase

810

Survivors hit while carrying another survivor

152

Survivors detected using killer instinct

871

Killer vaults in chase

433

Survivors grabbed while performing a vault

47

Meters fallen

2,452

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

38

Blink attacks (The Nurse)

1,093

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

163

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

98

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

3,188

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

52

Max Lacerations dealt (The Trickster)

99

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

313

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

12

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

34

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

266

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

60

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

116

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

46

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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