Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,548,137

Max blood points amount spent on one character

2,380,000

Highest prestige level

21

Mystery boxes opened

49

Time played

201h 34m

Time played in last two weeks

1h 56m

Blood points per hour

216,048

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

38

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

205

Killer full load-out matches

157

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

29 / 42

Killer
Got 29 Left 13

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 914 MwAriana 38 290 605 0 252 925
87 915 De Bradge 38 286 634 261 144 704
87 916 Et 38 286 426 401 264 1 143
87 917 樱色砂糖 38 286 051 910 111 376
87 918 Moomi 38 284 927 836 97 641
87 919 CHEERS MATE! 38 284 886 421 57 245
87 920 [69_TM] spidy 38 281 083 318 197 680

Currently at

87 917 place

樱色砂糖 needs another

375 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

194

Obsessions healed

40

Survivors healed while you are injured

42

Survivors healed while rest are injured

60

Survivors unhooked

242

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

18

Protection hits for unhooked survivors

29

Protection hits for carried survivors

0

Survivors saved using pallet

1

Survivors affected with boon totems

622

Survivors affected with speed boost

15

Recovered from dying state

42

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

3

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

98

Repaired generators

392

Repaired damaged generators

135

Successful skill checks

5,290

Exit gates opened

58

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

126

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

21

Great skill checks while injured

263

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

47

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

280

Hits dodged by vaults

20

Basic attacks and projectiles dodged

443

Escapes after stunning killer using pallet

67

Escapes from killer gasp

8

Hooks sabotaged

17

Chases escaped after being injured in this chase

154

Chases lost by hiding in locker

3

Revealed killer aura

97

Unhooked yourself

7

Amount of screams

1,398

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

28

Escapes

Escapes

Total escapes

113

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

35

Escapes with somebody else item

2

Escapes being injured with for over half a match

10

Escapes while being downed at most once

36

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

100

Escapes healthy or injured through hatch

7

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

960

Obsessions sacrificed

205

Kills (Memento mories)

141

Kills (Memento mories) or sacrifices after last generator

259

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

87

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

152

Survivors hooked before single generator was repaired

482

Survivors hooked in endgame

132

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

292

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

179

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

129

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,586

Survivors hit with haste effect

291

Injure or down survivors who are Hindered

80

Survivors that holding Special Item hit

386

Survivors downed next to a raised pallet

1,563

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

144

Hatches closed

79

Survivors hit after they drop a pallet during chase

664

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

1,169

Killer vaults in chase

503

Survivors grabbed while performing a vault

21

Meters fallen

3,209

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

75

Blink attacks (The Nurse)

827

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

90

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

1,602

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

494

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

50

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

53

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

110

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

56

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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