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Vaelix

76561199247926676

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,543,310

Max blood points amount spent on one character

5,210,000

Highest prestige level

15

Mystery boxes opened

438

Time played

581h 42m

Time played in last two weeks

1h 30m

Blood points per hour

105,799

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

272

Ultra rare addon warded without a protection ward

83

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

4

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 364 Rae 17 333 922 145 177 756
97 365 Rushmore 17 333 493 462 82 396
97 366 neu 17 332 484 580 104 572
97 367 Vaelix 17 330 679 0 78 374
97 368 floyde20032001 17 329 139 395 181 890
97 369 Pruwdence 17 328 076 306 103 440
97 370 choapaya22 17 326 958 248 0 0

Currently at

97 367 place

Vaelix needs another

1 805 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,425

Obsessions healed

310

Survivors healed while you are injured

330

Survivors healed while rest are injured

613

Survivors unhooked

1,220

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

150

Protection hits for unhooked survivors

97

Protection hits for carried survivors

17

Survivors saved using pallet

0

Survivors affected with boon totems

4,048

Survivors affected with speed boost

24

Recovered from dying state

119

Take a hit with the Endurance status effect

62

Survivors healed in the Basement

12

Heals completed after all generators have been completed

107

Safe unhooks while broken

18

Protection hits during End Game

49

Objective actions

Objective actions

Items depleted

409

Repaired generators

1,701

Repaired damaged generators

497

Successful skill checks

20,925

Exit gates opened

125

Hex totems cleansed

29

Hex totems blessed

1

Chests opened

208

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

115

Great skill checks while injured

785

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,448

Finished repairs of generators while injured

74

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,013

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,531

Escapes after stunning killer using pallet

282

Escapes from killer gasp

21

Hooks sabotaged

12

Chases escaped after being injured in this chase

839

Chases lost by hiding in locker

1

Revealed killer aura

601

Unhooked yourself

9

Amount of screams

5,055

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

95

Perform a fast vault within 3 seconds of getting hit

230

Pallet stun the Killer while holding a rare, common, or uncommon item

112

Trials where you've revealed or seen the Killer's aura 11+ times

326

Escapes

Escapes

Total escapes

280

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

22

Escapes with somebody else item

2

Escapes being injured with for over half a match

26

Escapes while being downed at most once

182

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

242

Escapes healthy or injured through hatch

8

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

31

Obsessions sacrificed

4

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

8

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

57

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

24

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

4

Survivors hit after they drop a pallet during chase

16

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

41

Killer vaults in chase

3

Survivors grabbed while performing a vault

1

Meters fallen

11

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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