Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,465,450

Max blood points amount spent on one character

1,600,000

Highest prestige level

7

Mystery boxes opened

2

Time played

211h 42m

Time played in last two weeks

19m

Blood points per hour

73,054

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

67

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

31

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 696 Papy Corbeau 1 019 643 37 2 8
113 697 shadowres 1 019 091 22 0 0
113 698 Sleaze_Nation 1 017 584 1 7 43
113 699 daddywesker 1 017 381 2 8 28
113 700 γ€β˜† KurΓΈ β˜†γ€‘ 1 016 011 68 1 7
113 701 Razputin 1 013 954 4 32 235
113 702 SkeaMy\til't666 1 013 013 1 000 100 101

Currently at

113 699 place

daddywesker needs another

203 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

307

Obsessions healed

61

Survivors healed while you are injured

68

Survivors healed while rest are injured

138

Survivors unhooked

384

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

30

Protection hits for unhooked survivors

41

Protection hits for carried survivors

8

Survivors saved using pallet

5

Survivors affected with boon totems

1,534

Survivors affected with speed boost

0

Recovered from dying state

39

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

1

Heals completed after all generators have been completed

10

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

90

Repaired generators

332

Repaired damaged generators

60

Successful skill checks

4,956

Exit gates opened

39

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

73

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

45

Great skill checks while injured

90

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

889

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

571

Hits dodged by vaults

82

Basic attacks and projectiles dodged

859

Escapes after stunning killer using pallet

84

Escapes from killer gasp

15

Hooks sabotaged

3

Chases escaped after being injured in this chase

238

Chases lost by hiding in locker

2

Revealed killer aura

791

Unhooked yourself

5

Amount of screams

1,217

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

88

Perform a fast vault within 3 seconds of getting hit

117

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

104

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

3

Escapes being injured with for over half a match

7

Escapes while being downed at most once

68

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

89

Escapes healthy or injured through hatch

11

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

201

Obsessions sacrificed

24

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

101

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

90

Generators damaged with Undetectable effect

142

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

186

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

103

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

15

Make unique survivors scream

449

Survivors hit with haste effect

86

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

82

Survivors downed next to a raised pallet

349

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

17

Survivors hit after they drop a pallet during chase

151

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

414

Killer vaults in chase

94

Survivors grabbed while performing a vault

5

Meters fallen

670

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

86

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

19

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

39

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

29

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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