Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

323,926,898

Max blood points amount spent on one character

19,445,000

Highest prestige level

74

Mystery boxes opened

1,247

Time played

1588h 45m

Time played in last two weeks

32h 22m

Blood points per hour

3,398

Estimated playtime per role

Survivor 38%
Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

14

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

230

Survivor rank

Iridescent II, 2 pipes

Survivor full load-out matches

984

Ultra rare addon warded without a protection ward

8

Items depleted

829

Survivor Adepts

Adepts got 51
Adepts left 0
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

987

Killer rank

Bronze I, 4 pipes

Killer full load-out matches

1,307

Ultra rare offering burned

27

Killer Adepts

Adepts got 42
Adepts left 0
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,765

Obsessions healed

566

Survivors healed while you are injured

528

Survivors healed while rest are injured

982

Survivors unhooked

2,952

Survivors saved (from dying state/hook) in endgame

100

Knocked (In dying state) survivors healed

325

Survivors healed that come to you first

245

Protection hits for unhooked survivors

230

Protection hits for carried survivors

80

Survivors saved using pallet

19

Survivors affected with boon totems

6,391

Survivors affected with speed boost

130

Recovered from dying state

237

Take a hit with the Endurance status effect

188

Survivors healed in the Basement

44

Heals completed after all generators have been completed

208

Safe unhooks while broken

27

Protection hits during End Game

62

Objective actions

Objective actions

Repaired generators

3,365

Repaired damaged generators

1,281

Successful skill checks

50,718

Exit gates opened

384

Hex totems cleansed

162

Hex totems blessed

20

Chests opened

278

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

608

Matches in that picked up and used special item

350

Great skill checks while injured

1,081

Swap held Survivor items for new ones from chests (counts once per chest)

81

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,775

Finished repairs of generators while injured

109

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

3,789

Hits dodged by vaults

253

Basic attacks and projectiles dodged

3,832

Escapes after stunning killer using pallet

862

Escapes from killer gasp

80

Hooks sabotaged

106

Chases escaped after being injured in this chase

2,051

Chases lost by hiding in locker

38

Revealed killer aura

3,188

Unhooked yourself

87

Amount of screams

12,383

Reveal the Killer's aura for a total of 60 seconds in a single trial

16,440

Blind killer using flashlight

108

Perform a fast vault within 3 seconds of getting hit

661

Pallet stun the Killer while holding a rare, common, or uncommon item

858

Trials where you've revealed or seen the Killer's aura 11+ times

227

Escapes

Escapes

Total escapes

783

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

80

Escapes through hatch crawling (In dying state)

12

Escapes with new item

120

Escapes with somebody else item

9

Escapes being injured with for over half a match

71

Escapes while being downed at most once

493

Escapes after unhooked yourself

34

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

652

Escapes healthy or injured through hatch

68

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

20

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

4,364

Obsessions sacrificed

982

Kills (Memento mories)

741

Kills (Memento mories) or sacrifices after last generator

839

All survivors sacrificed or killed (Memento Mori) before the last generator

295

Hooks

Hooks

Different survivors hooked in basement

867

Basement trees (3 or 4 survivors hooked in basement in this same time)

195

Survivors hooked while all remaining were injured

675

Survivors hooked before single generator was repaired

2,110

Survivors hooked in endgame

282

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,776

Generators damaged with Undetectable effect

628

Survivors grabbed while repairing a generator

129

Survivors grabbed while cleansing a totem

24

Generators protection

Protected 58%
Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

1,542

Survivors injured while in the basement

344

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

602

Oblivious effect applied

2,045

Survivors with Exposed effect downed

358

Survivors downed while carrying another survivor

163

Make unique survivors scream

7,448

Survivors hit with haste effect

917

Injure or down survivors who are Hindered

384

Survivors that holding Special Item hit

1,107

Survivors downed next to a raised pallet

7,696

Survivors downed in Exit Gate

92

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

366

Hatches closed

344

Survivors hit after they drop a pallet during chase

2,128

Survivors hit while carrying another survivor

511

Survivors detected using killer instinct

5,597

Killer vaults in chase

1,246

Survivors grabbed while performing a vault

89

Meters fallen

12,484

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

112

Uncloak attacks (The Wraith)

335

Blink attacks (The Nurse)

3,828

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

315

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

1,419

Trials where each survivor was hit after teleport (The Hag)

40

Shocks (The Doctor)

629

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

3,427

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

168

Survivors sent to Cage of Atonement (The Executioner)

901

Survivors hit with Lethal Rush (The Blight)

318

Max Lacerations dealt (The Trickster)

220

Survivors with Broken effect downed

343

Condemned survivors (The Onryō)

631

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

758

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

69

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

35

Damage Survivor pursued by a Guard (The First)

131

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

16

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

332

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

104

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

102

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

87

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

237

Survivors downed while speared (The Deathslinger)

96

Survivors downed with Victor clinging (The Twins)

109

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

104

Survivors downed during Nightfall (The Dredge)

68

Down survivor you recently teleported to (The Singularity)

33

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

52

Killer abilities chart

Killer abilities chart

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