Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,090,281

Max blood points amount spent on one character

3,967,140

Highest prestige level

19

Mystery boxes opened

201

Time played

448h 7m

Time played in last two weeks

43m

Blood points per hour

156,411

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

432

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

102

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 519 Chris. 32 657 099 340 190 842
86 520 Hanibadger 32 656 535 205 112 513
86 521 NiceGouda 32 653 244 363 227 1 023
86 522 Maxuality 32 652 679 269 154 790
86 523 OrcaFlunder 32 648 745 231 141 599
86 524 Carmilla 32 647 612 461 125 646
86 525 Angelbeats 32 646 276 104 190 695

Currently at

86 522 place

Maxuality needs another

565 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,022

Obsessions healed

230

Survivors healed while you are injured

198

Survivors healed while rest are injured

340

Survivors unhooked

1,258

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

154

Survivors healed that come to you first

113

Protection hits for unhooked survivors

91

Protection hits for carried survivors

25

Survivors saved using pallet

3

Survivors affected with boon totems

3,088

Survivors affected with speed boost

60

Recovered from dying state

167

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

15

Heals completed after all generators have been completed

62

Safe unhooks while broken

1

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

281

Repaired generators

1,583

Repaired damaged generators

854

Successful skill checks

24,743

Exit gates opened

147

Hex totems cleansed

59

Hex totems blessed

1

Chests opened

171

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

97

Great skill checks while injured

625

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,108

Finished repairs of generators while injured

72

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

780

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,103

Escapes after stunning killer using pallet

103

Escapes from killer gasp

61

Hooks sabotaged

52

Chases escaped after being injured in this chase

695

Chases lost by hiding in locker

5

Revealed killer aura

1,075

Unhooked yourself

11

Amount of screams

3,987

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

154

Pallet stun the Killer while holding a rare, common, or uncommon item

80

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

295

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

10

Escapes with new item

37

Escapes with somebody else item

14

Escapes being injured with for over half a match

24

Escapes while being downed at most once

183

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

229

Escapes healthy or injured through hatch

20

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

708

Obsessions sacrificed

134

Kills (Memento mories)

80

Kills (Memento mories) or sacrifices after last generator

137

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

233

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

272

Generators damaged with Undetectable effect

239

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

3

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

264

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

56

Survivors with Exposed effect downed

94

Survivors downed while carrying another survivor

18

Make unique survivors scream

1,219

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

787

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

93

Survivors hit after they drop a pallet during chase

397

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

1,403

Killer vaults in chase

221

Survivors grabbed while performing a vault

9

Meters fallen

552

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

209

Blink attacks (The Nurse)

234

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

20

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

517

Survivors put to sleep (The Nightmare)

29

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

15

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

136

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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