Total blood points earned

32,256,023

Max blood points amount spent on one character

2,120,000

Time played

101h 16m

Time played in last two weeks

76h 37m

Blood points per hour

318,526

Estimated playtime per role

51% Survivor

Killer 49%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

48

Ultra rare addon warded without a protection ward

7

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

79

Ultra rare offering burned

13

Killer rank
Gold II

Gold II

4 / 5 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 873 yuyu 27 628 453 454 48 218
98 874 enfri 27 626 233 392 195 799
98 875 Dokss 27 624 220 420 7 43
98 876 d0llstzrTTV 27 623 056 157 47 211
98 877 Mertag 27 619 912 165 266 1 289
98 878 газлайтер 27 617 185 463 110 460
98 879 iceberg 27 609 756 36 186 828

Currently at

98 876 place

d0llstzrTTV needs another

1 164 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

107

Obsessions healed

17

Survivors healed while you are injured

36

Survivors healed while rest are injured

41

Survivors unhooked

169

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

14

Protection hits for unhooked survivors

20

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

269

Survivors affected with speed boost

2

Recovered from dying state

22

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

3

Heals completed after all generators have been completed

11

Safe unhooks while broken

8

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

7

Mystery boxes opened

0

Items depleted

133

Repaired generators

271

Repaired damaged generators

81

Successful skill checks

3,561

Exit gates opened

24

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

37

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

3

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

19

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,401

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

57

Hits dodged by vaults

3

Basic attacks and projectiles dodged

162

Escapes after stunning killer using pallet

15

Escapes from killer gasp

10

Hooks sabotaged

9

Chases escaped after being injured in this chase

51

Chases lost by hiding in locker

0

Revealed killer aura

55

Unhooked yourself

3

Amount of screams

764

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

58

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

30

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

49

Escapes healthy or injured through hatch

3

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

210

Obsessions sacrificed

51

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

107

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

171

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

16

Make unique survivors scream

383

Survivors hit with haste effect

84

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

342

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

163

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

10

Survivors hit after they drop a pallet during chase

169

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

92

Killer vaults in chase

50

Survivors grabbed while performing a vault

22

Meters fallen

612

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

217

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

191

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

24

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

158

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

45

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

42

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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