Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,050,235

Max blood points amount spent on one character

1,820,000

Highest prestige level

1

Mystery boxes opened

32

Time played

141h 33m

Time played in last two weeks

0m

Blood points per hour

155,777

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

209

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

90

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 132 Smurf _ 7 502 341 186 82 428
107 133 x64dbg 7 501 316 38 167 590
107 134 Fake taxi 7 499 575 278 30 124
107 135 Locco_☣♞ 7 497 698 35 43 192
107 136 Luca ルカ 7 494 902 22 11 135
107 137 slain +} 7 489 494 0 43 192
107 138 blodbjorn 7 486 720 51 57 252

Currently at

107 135 place

Locco_☣♞ needs another

1 877 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

527

Obsessions healed

132

Survivors healed while you are injured

76

Survivors healed while rest are injured

163

Survivors unhooked

622

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

84

Survivors healed that come to you first

46

Protection hits for unhooked survivors

67

Protection hits for carried survivors

20

Survivors saved using pallet

2

Survivors affected with boon totems

1,163

Survivors affected with speed boost

0

Recovered from dying state

65

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

233

Repaired generators

490

Repaired damaged generators

176

Successful skill checks

7,118

Exit gates opened

53

Hex totems cleansed

10

Hex totems blessed

1

Chests opened

124

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

67

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

843

Hits dodged by vaults

85

Basic attacks and projectiles dodged

889

Escapes after stunning killer using pallet

129

Escapes from killer gasp

24

Hooks sabotaged

14

Chases escaped after being injured in this chase

332

Chases lost by hiding in locker

7

Revealed killer aura

1,064

Unhooked yourself

28

Amount of screams

2,455

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,420

Blind killer using flashlight

108

Perform a fast vault within 3 seconds of getting hit

187

Pallet stun the Killer while holding a rare, common, or uncommon item

146

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

116

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

0

Escapes with new item

28

Escapes with somebody else item

3

Escapes being injured with for over half a match

7

Escapes while being downed at most once

70

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

91

Escapes healthy or injured through hatch

8

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

250

Obsessions sacrificed

58

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

212

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

260

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

4

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

68

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

89

Oblivious effect applied

270

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

13

Make unique survivors scream

431

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

213

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

327

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

13

Survivors hit after they drop a pallet during chase

211

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

208

Killer vaults in chase

173

Survivors grabbed while performing a vault

8

Meters fallen

1,228

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

81

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

378

Trials where all survivors suffered from madness 3 (The Doctor)

130

Hatchets thrown (The Huntress)

26

Survivors put to sleep (The Nightmare)

168

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

148

Condemned survivors (The Onryō)

159

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

86

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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