Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

227,762,882

Max blood points amount spent on one character

8,500,691

Highest prestige level

98

Mystery boxes opened

755

Time played

1825h 54m

Time played in last two weeks

0m

Blood points per hour

124,740

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

75

Survivor full load-out matches

2,228

Ultra rare addon warded without a protection ward

193

Survivor rank
Silver II

Silver II

5 / 5 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

15

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 876 SammyStickman 67 684 484 715 154 807
77 877 Marshall D. Teach 67 683 300 349 640 2 556
77 878 Maya 67 681 975 2 160 379 1 542
77 879 MariQuinn 67 681 296 37 412 2 147
77 880 Jakey 67 681 251 1 226 122 557
77 881 Cabo HDMIrante 67 680 507 1 496 393 1 852
77 882 Bicarbonato De Ódio 67 677 775 1 194 130 621

Currently at

77 879 place

MariQuinn needs another

679 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,498

Obsessions healed

1,018

Survivors healed while you are injured

796

Survivors healed while rest are injured

1,686

Survivors unhooked

4,797

Survivors saved (from dying state/hook) in endgame

67

Knocked (In dying state) survivors healed

261

Survivors healed that come to you first

484

Protection hits for unhooked survivors

659

Protection hits for carried survivors

69

Survivors saved using pallet

8

Survivors affected with boon totems

9,060

Survivors affected with speed boost

145

Recovered from dying state

754

Take a hit with the Endurance status effect

771

Survivors healed in the Basement

29

Heals completed after all generators have been completed

78

Safe unhooks while broken

19

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

2,815

Repaired generators

6,525

Repaired damaged generators

2,500

Successful skill checks

77,963

Exit gates opened

535

Hex totems cleansed

178

Hex totems blessed

0

Chests opened

811

Chests opened in basement

74

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

677

Great skill checks while injured

1,176

Swap held Survivor items for new ones from chests (counts once per chest)

132

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,579

Finished repairs of generators while injured

138

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,480

Hits dodged by vaults

231

Basic attacks and projectiles dodged

6,324

Escapes after stunning killer using pallet

378

Escapes from killer gasp

303

Hooks sabotaged

254

Chases escaped after being injured in this chase

2,891

Chases lost by hiding in locker

11

Revealed killer aura

2,214

Unhooked yourself

46

Amount of screams

31,432

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

279

Pallet stun the Killer while holding a rare, common, or uncommon item

163

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,134

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

94

Escapes through hatch crawling (In dying state)

13

Escapes with new item

161

Escapes with somebody else item

13

Escapes being injured with for over half a match

142

Escapes while being downed at most once

650

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

959

Escapes healthy or injured through hatch

81

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

46

Obsessions sacrificed

8

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

15

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

34

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

21

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

0

Make unique survivors scream

103

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

51

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

6

Survivors hit after they drop a pallet during chase

12

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

104

Killer vaults in chase

38

Survivors grabbed while performing a vault

0

Meters fallen

72

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

7

Survivors put to sleep (The Nightmare)

15

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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