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Lotus

76561199238516945

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

53,790,479

Max blood points amount spent on one character

9,748,435

Highest prestige level

37

Mystery boxes opened

458

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

78

Survivor full load-out matches

472

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

16

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 366 SonJC 17 745 311 72 165 727
97 367 Vexor [-^>^-] 17 742 885 260 74 235
97 368 Myrtth 17 741 739 200 37 149
97 369 Lotus 17 740 423 37 123 470
97 370 Sheimyus 17 739 251 74 79 350
97 371 Ghoulexeous 17 737 495 241 98 392
97 372 Cocolemon 17 734 889 52 179 972

Currently at

97 369 place

Lotus needs another

1 316 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,327

Obsessions healed

308

Survivors healed while you are injured

327

Survivors healed while rest are injured

414

Survivors unhooked

1,229

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

184

Survivors healed that come to you first

118

Protection hits for unhooked survivors

256

Protection hits for carried survivors

110

Survivors saved using pallet

11

Survivors affected with boon totems

2,522

Survivors affected with speed boost

50

Recovered from dying state

148

Take a hit with the Endurance status effect

139

Survivors healed in the Basement

49

Heals completed after all generators have been completed

31

Safe unhooks while broken

10

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

372

Repaired generators

1,184

Repaired damaged generators

327

Successful skill checks

20,542

Exit gates opened

110

Hex totems cleansed

106

Hex totems blessed

20

Chests opened

167

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

210

Great skill checks while injured

285

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,200

Finished repairs of generators while injured

24

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,669

Hits dodged by vaults

156

Basic attacks and projectiles dodged

2,506

Escapes after stunning killer using pallet

355

Escapes from killer gasp

57

Hooks sabotaged

144

Chases escaped after being injured in this chase

768

Chases lost by hiding in locker

36

Revealed killer aura

511

Unhooked yourself

50

Amount of screams

5,891

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

343

Perform a fast vault within 3 seconds of getting hit

220

Pallet stun the Killer while holding a rare, common, or uncommon item

243

Trials where you've revealed or seen the Killer's aura 11+ times

23

Escapes

Escapes

Total escapes

329

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

6

Escapes with new item

40

Escapes with somebody else item

10

Escapes being injured with for over half a match

24

Escapes while being downed at most once

188

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

260

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,047

Obsessions sacrificed

53

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

134

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

10

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

31

Make unique survivors scream

377

Survivors hit with haste effect

79

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

274

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

32

Survivors hit after they drop a pallet during chase

124

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

574

Killer vaults in chase

118

Survivors grabbed while performing a vault

12

Meters fallen

1,123

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

325

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,164

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

69

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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