Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,414,175

Max blood points amount spent on one character

4,922,320

Highest prestige level

30

Mystery boxes opened

445

Time played

377h 44m

Time played in last two weeks

9h 59m

Blood points per hour

199,649

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

495

Ultra rare addon warded without a protection ward

109

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

103

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 527 CARNE 47 226 935 229 261 1 187
81 528 fran 47 226 442 55 225 1 329
81 529 Girthquake 47 225 779 870 195 950
81 530 HÆÐEE§ 47 224 385 408 178 939
81 531 Snoozie 47 223 674 397 566 1 975
81 532 Mr. Positivity 47 218 302 885 494 1 497
81 533 Mocha Kendra 47 214 713 4 594 409 1 728

Currently at

81 530 place

HÆÐEE§ needs another

1 394 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

956

Obsessions healed

235

Survivors healed while you are injured

183

Survivors healed while rest are injured

313

Survivors unhooked

966

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

85

Survivors healed that come to you first

110

Protection hits for unhooked survivors

81

Protection hits for carried survivors

42

Survivors saved using pallet

4

Survivors affected with boon totems

3,843

Survivors affected with speed boost

15

Recovered from dying state

47

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

4

Heals completed after all generators have been completed

30

Safe unhooks while broken

4

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

297

Repaired generators

1,420

Repaired damaged generators

904

Successful skill checks

17,284

Exit gates opened

121

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

158

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

28

Great skill checks while injured

248

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

208

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,416

Hits dodged by vaults

113

Basic attacks and projectiles dodged

1,547

Escapes after stunning killer using pallet

260

Escapes from killer gasp

20

Hooks sabotaged

25

Chases escaped after being injured in this chase

696

Chases lost by hiding in locker

5

Revealed killer aura

123

Unhooked yourself

21

Amount of screams

1,721

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

90

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

270

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

3

Escapes with new item

42

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

158

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

234

Escapes healthy or injured through hatch

19

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

505

Obsessions sacrificed

117

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

90

All survivors sacrificed or killed (Memento Mori) before the last generator

70

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

334

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

222

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

4

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

79

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

32

Make unique survivors scream

355

Survivors hit with haste effect

155

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

561

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

33

Survivors hit after they drop a pallet during chase

274

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

431

Killer vaults in chase

120

Survivors grabbed while performing a vault

1

Meters fallen

88

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

265

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

11

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

413

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

119

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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