Total blood points earned

150,633,942

Max blood points amount spent on one character

14,382,313

Time played

1159h 16m

Time played in last two weeks

1h 42m

Blood points per hour

129,939

Estimated playtime per role

37% Survivor

Killer 63%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

956

Ultra rare addon warded without a protection ward

102

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

348

Killer full load-out matches

718

Ultra rare offering burned

83

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 407 MVRT 149 809 980 1 757 787 2 781
57 408 Zymon 149 809 143 471 781 4 318
57 409 mel 149 806 475 289 487 2 376
57 410 goraca cipka 149 803 883 2 005 453 1 487
57 411 robinsonexe TTV 149 798 821 597 528 3 047
57 412 [Legend] 149 798 429 662 1 043 4 398
57 413 Aurantiacis 149 792 029 3 350 547 2 076

Currently at

57 410 place

goraca cipka needs another

2 592 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

842

Obsessions healed

206

Survivors healed while you are injured

139

Survivors healed while rest are injured

249

Survivors unhooked

1,109

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

128

Survivors healed that come to you first

89

Protection hits for unhooked survivors

95

Protection hits for carried survivors

47

Survivors saved using pallet

6

Survivors affected with boon totems

3,337

Survivors affected with speed boost

18

Recovered from dying state

68

Take a hit with the Endurance status effect

148

Survivors healed in the Basement

4

Heals completed after all generators have been completed

42

Safe unhooks while broken

9

Protection hits during End Game

26

Objective actions

Objective actions

Highest prestige level

79

Mystery boxes opened

948

Items depleted

223

Repaired generators

1,494

Repaired damaged generators

1,099

Successful skill checks

25,442

Exit gates opened

217

Hex totems cleansed

71

Hex totems blessed

2

Chests opened

200

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

54

Great skill checks while injured

273

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

2,482

Finished repairs of generators while injured

154

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,715

Hits dodged by vaults

287

Basic attacks and projectiles dodged

3,953

Escapes after stunning killer using pallet

698

Escapes from killer gasp

63

Hooks sabotaged

73

Chases escaped after being injured in this chase

1,038

Chases lost by hiding in locker

8

Revealed killer aura

1,788

Unhooked yourself

16

Amount of screams

3,957

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

823

Perform a fast vault within 3 seconds of getting hit

229

Pallet stun the Killer while holding a rare, common, or uncommon item

318

Trials where you've revealed or seen the Killer's aura 11+ times

158

Escapes

Escapes

Total escapes

456

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

61

Escapes through hatch crawling (In dying state)

3

Escapes with new item

32

Escapes with somebody else item

3

Escapes being injured with for over half a match

76

Escapes while being downed at most once

266

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

372

Escapes healthy or injured through hatch

58

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,005

Obsessions sacrificed

492

Kills (Memento mories)

193

Kills (Memento mories) or sacrifices after last generator

612

All survivors sacrificed or killed (Memento Mori) before the last generator

245

Hooks

Hooks

Different survivors hooked in basement

391

Basement trees (3 or 4 survivors hooked in basement in this same time)

57

Survivors hooked while all remaining were injured

175

Survivors hooked before single generator was repaired

862

Survivors hooked in endgame

374

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

924

Generators damaged with Undetectable effect

109

Survivors grabbed while repairing a generator

67

Survivors grabbed while cleansing a totem

12

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

91

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

445

Oblivious effect applied

1,065

Survivors with Exposed effect downed

394

Survivors downed while carrying another survivor

151

Make unique survivors scream

1,138

Survivors hit with haste effect

391

Injure or down survivors who are Hindered

53

Survivors that holding Special Item hit

73

Survivors downed next to a raised pallet

2,677

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

118

Hatches closed

162

Survivors hit after they drop a pallet during chase

1,284

Survivors hit while carrying another survivor

372

Survivors detected using killer instinct

1,160

Killer vaults in chase

644

Survivors grabbed while performing a vault

14

Meters fallen

1,277

Merciless Victories with 3 Universal Perks

4

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

337

Blink attacks (The Nurse)

549

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

342

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

87

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

377

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

3,347

Survivors put to sleep (The Nightmare)

119

Reverse bear-traps put on survivors (The Pig)

20

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

774

Max Lacerations dealt (The Trickster)

195

Survivors with Broken effect downed

124

Condemned survivors (The Onryō)

26

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

224

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

245

Intoxicated survivors downed (The Clown)

61

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

127

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

98

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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