Total blood points earned

337,258,052

Max blood points amount spent on one character

35,803,967

Time played

1613h 6m

Time played in last two weeks

43m

Blood points per hour

209,074

Estimated playtime per role

25% Survivor

Killer 75%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

150

Survivor full load-out matches

1,157

Ultra rare addon warded without a protection ward

81

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,345

Killer full load-out matches

1,867

Ultra rare offering burned

51

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 671 Sway 337 294 842 2 812 1 322 5 530
29 672 snance 337 292 568 4 513 888 3 908
29 673 AlpacalypseMeow 337 263 014 104 1 874 8 361
29 674 jay 337 258 052 5 476 550 2 260
29 675 늑대 337 240 127 1 858 1 519 7 638
29 676 khaotic 337 230 856 2 797 1 313 1 401
29 677 Sherpita 337 228 694 2 607 1 650 7 515

Currently at

29 674 place

jay needs another

4 962 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,719

Obsessions healed

364

Survivors healed while you are injured

367

Survivors healed while rest are injured

624

Survivors unhooked

2,063

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

238

Survivors healed that come to you first

173

Protection hits for unhooked survivors

166

Protection hits for carried survivors

88

Survivors saved using pallet

24

Survivors affected with boon totems

7,730

Survivors affected with speed boost

21

Recovered from dying state

216

Take a hit with the Endurance status effect

281

Survivors healed in the Basement

30

Heals completed after all generators have been completed

45

Safe unhooks while broken

1

Protection hits during End Game

25

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

688

Items depleted

533

Repaired generators

2,260

Repaired damaged generators

1,107

Successful skill checks

34,930

Exit gates opened

215

Hex totems cleansed

69

Hex totems blessed

1

Chests opened

192

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

272

Great skill checks while injured

1,730

Swap held Survivor items for new ones from chests (counts once per chest)

43

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,702

Finished repairs of generators while injured

86

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,114

Hits dodged by vaults

267

Basic attacks and projectiles dodged

4,830

Escapes after stunning killer using pallet

778

Escapes from killer gasp

57

Hooks sabotaged

55

Chases escaped after being injured in this chase

1,719

Chases lost by hiding in locker

6

Revealed killer aura

2,144

Unhooked yourself

49

Amount of screams

9,441

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

864

Perform a fast vault within 3 seconds of getting hit

241

Pallet stun the Killer while holding a rare, common, or uncommon item

247

Trials where you've revealed or seen the Killer's aura 11+ times

429

Escapes

Escapes

Total escapes

550

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

5

Escapes with new item

87

Escapes with somebody else item

17

Escapes being injured with for over half a match

82

Escapes while being downed at most once

373

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

458

Escapes healthy or injured through hatch

34

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,476

Obsessions sacrificed

1,365

Kills (Memento mories)

240

Kills (Memento mories) or sacrifices after last generator

997

All survivors sacrificed or killed (Memento Mori) before the last generator

694

Hooks

Hooks

Different survivors hooked in basement

591

Basement trees (3 or 4 survivors hooked in basement in this same time)

70

Survivors hooked while all remaining were injured

697

Survivors hooked before single generator was repaired

3,256

Survivors hooked in endgame

488

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,151

Generators damaged with Undetectable effect

389

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

15

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

521

Survivors injured while in the basement

150

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,371

Oblivious effect applied

4,762

Survivors with Exposed effect downed

636

Survivors downed while carrying another survivor

214

Make unique survivors scream

8,066

Survivors hit with haste effect

1,809

Injure or down survivors who are Hindered

2,297

Survivors that holding Special Item hit

2,588

Survivors downed next to a raised pallet

8,641

Survivors downed in Exit Gate

44

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

548

Hatches closed

322

Survivors hit after they drop a pallet during chase

3,788

Survivors hit while carrying another survivor

648

Survivors detected using killer instinct

6,244

Killer vaults in chase

3,475

Survivors grabbed while performing a vault

64

Meters fallen

5,710

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

509

Blink attacks (The Nurse)

244

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

602

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

41

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,702

Trials where all survivors suffered from madness 3 (The Doctor)

235

Hatchets thrown (The Huntress)

6,017

Survivors put to sleep (The Nightmare)

101

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

965

Max Lacerations dealt (The Trickster)

554

Survivors with Broken effect downed

8,166

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

78

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

202

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,560

Survivors downed by 24m+ hatchet throw (The Huntress)

34

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

177

Survivors downed after phase walk (The Spirit)

155

Deep wounded survivors downed (The Legion)

186

Survivors downed while having max Sickness (The Plague)

286

Marked survivors downed (The Ghostface)

243

Survivors downed with Demon Fury (The Oni)

852

Survivors downed while speared (The Deathslinger)

248

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

332

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

566

Down survivor using UVX (The Unknown)

47

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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