Total blood points earned

129,596,528

Max blood points amount spent on one character

13,100,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

48% Survivor

Killer 52%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

165

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

502

Killer full load-out matches

414

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 589 xdd 129 611 464 1 034 828 3 845
62 590 LAB 129 610 878 1 581 527 2 254
62 591 Meatflydrago 129 599 278 350 1 295 5 074
62 592 Much_Touch 129 596 528 1 737 463 1 986
62 593 晴天 129 595 901 1 271 628 2 409
62 594 129 594 682 9 490 2 539 5 710
62 595 erer 129 587 697 1 914 336 1 450

Currently at

62 592 place

Much_Touch needs another

2 750 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,768

Obsessions healed

375

Survivors healed while you are injured

444

Survivors healed while rest are injured

700

Survivors unhooked

2,203

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

239

Survivors healed that come to you first

174

Protection hits for unhooked survivors

170

Protection hits for carried survivors

54

Survivors saved using pallet

14

Survivors affected with boon totems

5,515

Survivors affected with speed boost

3

Recovered from dying state

164

Take a hit with the Endurance status effect

128

Survivors healed in the Basement

25

Heals completed after all generators have been completed

93

Safe unhooks while broken

13

Protection hits during End Game

30

Objective actions

Objective actions

Highest prestige level

40

Mystery boxes opened

360

Items depleted

463

Repaired generators

1,986

Repaired damaged generators

972

Successful skill checks

27,614

Exit gates opened

210

Hex totems cleansed

145

Hex totems blessed

1

Chests opened

451

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

267

Great skill checks while injured

1,333

Swap held Survivor items for new ones from chests (counts once per chest)

145

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,264

Finished repairs of generators while injured

149

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,789

Hits dodged by vaults

210

Basic attacks and projectiles dodged

3,021

Escapes after stunning killer using pallet

796

Escapes from killer gasp

31

Hooks sabotaged

28

Chases escaped after being injured in this chase

1,319

Chases lost by hiding in locker

25

Revealed killer aura

760

Unhooked yourself

40

Amount of screams

7,352

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

209

Perform a fast vault within 3 seconds of getting hit

557

Pallet stun the Killer while holding a rare, common, or uncommon item

304

Trials where you've revealed or seen the Killer's aura 11+ times

1,184

Escapes

Escapes

Total escapes

463

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

8

Escapes with new item

145

Escapes with somebody else item

11

Escapes being injured with for over half a match

61

Escapes while being downed at most once

300

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

377

Escapes healthy or injured through hatch

39

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,737

Obsessions sacrificed

401

Kills (Memento mories)

367

Kills (Memento mories) or sacrifices after last generator

287

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

294

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

276

Survivors hooked before single generator was repaired

1,228

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,749

Generators damaged with Undetectable effect

299

Survivors grabbed while repairing a generator

87

Survivors grabbed while cleansing a totem

16

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

422

Survivors injured while in the basement

96

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

301

Oblivious effect applied

1,707

Survivors with Exposed effect downed

426

Survivors downed while carrying another survivor

88

Make unique survivors scream

2,984

Survivors hit with haste effect

582

Injure or down survivors who are Hindered

369

Survivors that holding Special Item hit

523

Survivors downed next to a raised pallet

3,208

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

252

Hatches closed

182

Survivors hit after they drop a pallet during chase

1,174

Survivors hit while carrying another survivor

246

Survivors detected using killer instinct

1,560

Killer vaults in chase

928

Survivors grabbed while performing a vault

59

Meters fallen

5,487

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

151

Blink attacks (The Nurse)

2,241

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

310

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,133

Trials where all survivors suffered from madness 3 (The Doctor)

216

Hatchets thrown (The Huntress)

3,141

Survivors put to sleep (The Nightmare)

240

Reverse bear-traps put on survivors (The Pig)

130

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

143

Condemned survivors (The Onryō)

393

Slams of one Survivor into another (The Mastermind)

34

Damage Survivor pursued by a Guard (The Knight)

61

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

63

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

24

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

96

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

109

Intoxicated survivors downed (The Clown)

29

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

121

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

146

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

49

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

110

Down survivor using UVX (The Unknown)

107

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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